- Playstation 4
Game Cheats:
Upgrade Dutch's Lodgings:
You can inspire the rest of your gang members to contribute more to their lodgings and take some of the pressure off you by going to the ledger beside the cash box in your camp and upgrading Dutch's lodgings. Doing this will cost you $220 and it will also unlock a map that allows you to fast travel from camp.
Buy Horse Reviver:
Make sure you are always carrying a horse reviver with you since horse death is permanent and you don't want to wind up stranded with a dying horse. You can buy horse revivers at the general store for $10.
Dead Eye Meter:
Make sure you keep your dead eye meter replenished by shooting things, or just by chewing tobacco. If you have been looting the pockets of everyone you have shot you should a decent supply for when you enter a gunfight.
Horse Bonding:
You can improve the health and stamina of your starter horse by bonding with it through hitching, patting, brushing and feeding. It does not take much work to max out those attributes.
First Person View:
Third-person view is the default but you may want to consider changing it to first person view when you are indoors or looting locations as you will be easier to pick up individual items and see them up and close and place your reticle precisely. You will also find changing to first person view will help you to control vehicles like horse-drawn carriages.
Looting Houses:
When you loot houses make sure you check every drawer, cabinet, wardrobe and even the chimney. You may not always find cash but you will find provisions for your satchel which you can hand over to the camp instead of cash.
Loot Enemies in Chapter 1:
During the opening chapter there are two gunfights that leave a lot of your enemies dead on the ground. During those scenes ignore the people telling you to hurry up and loot every corpse you find. Doing this will enable you to enter Chapter 2 with $30 in your pocket, all the ammunition you can carry and a satchel that is almost full with provisions.
Help in Camp:
There are four different ways that you can help in camp. These are; handing over ammunition, sharing cash from completed jobs, incresing medical stocks, and delivering game and pelts you collected while out hunting.
Three Star Kills in Hunts:
To get a perfect pelt the animal you target must have a three star rating and you will need to aim for a kill shot using the right ammo. You can check the animals star rating by using your binoculars and zooming in on your prey.
Check Stolen Jewellery:
Once you have progressed far enough into the story you will unlock a fence who you will be able to pawn off stolen goods. The fence has the ability to craft talismans from certain pieces of jewellery that give permannent buffs so check to see if any items are on the list before you sell off all your stolen trinkets.
Arthur's Warning Shot:
Tapping the d-pad while aiming will make Arthur raise his pistol into the air, tapping it again will make him fire off a warning shot. This action comes in useful when you need to intimidate NPC's or scare off wildlife.
Upgrade Dutch's Lodgings:
You can inspire the rest of your gang members to contribute more to their lodgings and take some of the pressure off you by going to the ledger beside the cash box in your camp and upgrading Dutch's lodgings. Doing this will cost you $220 and it will also unlock a map that allows you to fast travel from camp.
Cheat Codes:
To enter the following cheat codes simply pause the game, go to the 'Settings' menu and press 'Triangle' to bring up the 'Cheats' interface. This will be a list of locked 'Unknown' cheats and an entry pad. If you now type in each code exactly as shown below you will unlock the corresponding effect.
Note: Press 'Triangle' a second time if the entry pad does not automatically appear after the first prompt.
Once unlocked a cheat will appear in the list and you will be able to toggle it on and off. If however you do decide to activate these cheats you will not be able to save Single-Player progress or collect Trophies for the duration of the playthrough. Therefore it is recommended that you save the game before enabling these cheats.
Note: Some cheats require you to purchase in-game newspapers before they become fully unlocked.
Infinite Ammo
Code: Abundance is the dullest desire
Requirement: Get New Hanover Gazette No.27 in Valentine during Chapter 1.
Infinite Stamina
Code: The lucky be strong evermore
Requirement: Get New Hanover Gazette No. 33 after the completing 'Urban Pleasures' mission in Chapter 4.
Get Heavy Weapons
Code: Greed is American Virtue
Requirement: Purchase newspaper after completing the 'Advertising, The New American Art' mission in Chapter 3.
Refill/Fortify Health, Stamina, Dead Eye
Code: Your flourish before you die
Requirement: Purchase newspaper after completing the 'The King's Son' mission in Chapter 6.
Show entire Red Dead Redemption Map
Code: You Long for Sight by See Nothing
Requirement: Purchase newspaper after completing the 'Blood Feuds, Ancient and Modern' mission in Chapter 3.
Set Dead Eye to Level 3
Code: I shall be better
Requirement: N/A
Set Dead Eye to Level 5
Code: I seek and I find
Requirement: N/A
Raise Honor Rating
Code: Virtue Unearned is not virtue
Requirement: Purchase newspaper after completing the 'Urban Pleasures' mission in Chapter 4.
Create Horse Wagon
Code: Keep your dreams simple
Requirement: N/A
Create Circus Wagon
Code: Would you be happier as a clown
Requirement: Purchase news paper after completing the Epilogue
Instantly Get Drunk
Code:A fool on command
Requirement: N/A
Increase Horse Whistle Range
Code: Better than my dog
Requirement: N/A
Create Race Horse
Code: Run! Run! Run!
N/A
Create War Horse
Code: Your are a beast built for war
Requirement: Purchase news paper after completing the Epilogue.
Finding the Vampire:
Before you can encounter the vampire you must first find the 5 hidden messages that are written on the walls in Saint Dennis. The messages can be found at the following locations.
1. In the alley, north of the post office. It is found in the hall behind the grass.
2. Found further north, in the arched hallway dead end.
3. Found on the southern wall of the building with the butcher and general store.
4. Found in a small courtyard behind a gate near the trapper's location.
5. Found on the side of a large red building north of the second 'N' in Saint Denis.
Once you have found ALL 5 scrawlings and added them to your journal you will be able to draw a map of the area. The vampire will now spawn south of the church, down an alley. Wait three days, then return at night to possibly encounter the vampire. He appears randomly. Sleep at the large saloon and check the alley south of the church, shown on your pentagram map. If the kids are not in the alley, the vampire will spawn. Avoid getting too close to the vampire as doing so will result in him killing you with a single knife attack.