Batman: Arkham Asylum

Batman: Arkham Asylum

Game Cheats:
Note: This procedure involves editing a game file; create a backup before proceeding. Use a text editor to edit the "BmGame.ini" file in the "\Documents\Eidos\Batman Arkham Asylum\BmGame\Config" directory. Place a semicolon (;) in front of the following line:

DebugLevelStarts=(Name="FE_NewGame", LevelNames="start batentry?Area=Max,Max_C0,Max_C0_Audio,Max_C0_CLights,Max_C0_FX,Max_C0_Lights,Max_C0_Static,Max_A1,Max_A1_Audio,Max_A1_CH1,Max_A1_CLights,Max_A1_Fx,Max_A1_Lights,Max_A1_Static,Max_IntroParty,Max_IntroAudio?Flags=Chapter1_Start,gamestart,Batman_AbilitiesScreenDisabled,Batman_EnvAnalysisDisabled,Batman_RiddlesDisabled,Batman_RiddlerChallengesDisabled?Start=BeginGame?Movie=101_Batmobile_Intro?StreamMo vie")

Add the following line directly beneath it:

DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_A1_Lights,Overworld_A1_Static,Overworld_A1_Tunnel")

When a new game is started, you will begin in an empty area. To begin in an action portion, add the following line instead.

DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_A1_Lights,Overworld_A1_Static,Overworld_A1_Tunnel?Flags=Chapter2_Start,Unlocked_Health1,Unlocked_Health2,Unlocked_Health3,Unlocked_Health4")

The following values can also be used in that line to get the corresponding effect. Note: You must log into WayneTech at least one time to get the moves, health upgrades, and other upgrades.

CHEAT FUNCTION - CHEAT CODE

Chapter select, which is needed to get enemy spawns - Chapter[1-7]_Start
Health upgrade 1 (log into WayneTech once) - Unlocked_Health1
Health upgrade 2 (log into WayneTech once) - Unlocked_Health2
Health upgrade 3 (log into WayneTech once) - Unlocked_Health3
Health upgrade 4 (log into WayneTech once) - Unlocked_Health4
BatClaw (requires restart from checkpoint) - Equip_HarpoonGunLv2
Line Launcher (requires restart from checkpoint) - Equip_LineLauncher
Explosive Gel (requires restart from checkpoint) - Equip_ExplosiveGoo
Electric lockpick (requires restart from checkpoint) - Equip_Resonator2
Batarang Stun Time upgrade - Unlocked_BatarangStunTime
Batarang Targeting upgrade 2 - Unlocked_BatarangTarget2
Batarang Targeting upgrade 3 - Unlocked_BatarangTarget3
Explode Solo - Unlocked_ExplodeSolo
Proximity Mine - Unlocked_ProximityMine
Sonic Batarang - Unlocked_SonicBatarang
Exploding Sonic Batarang - Unlocked_SonicBatarangExp
Resontator Range - Unlocked_ResonatorRange
Resonatory Easy - Unlocked_ResonatorEasy
Batarang Steering - Unlocked_BatarangSteer
Move upgrade - Unlocked_AnytimeTd
Move upgrade - Unlocked_FloorGrateTd
Move upgrade - Unlocked_GlassSmashTd
Move upgrade - Unlocked_HangAttackTd
Move upgrade - Unlocked_CombatThrow
Move upgrade - Unlocked_QuickTakedown
Move upgrade - Unlocked_DoublePowerCombo
Move upgrade - Unlocked_LedgeGrab
Combo Batarang - Unlocked_ComboBatarang
Combo Boost - Unlocked_ComboBoost

Armored Batsuit:
To unlock the Armored Batsuit in Challenge mode, complete the game.
Finding the Riddler's "?":
Use detective mode to find a piece of a question mark. You need to find both pieces of the "?", then align them onscreen and use Environmental Analysis to solve the riddle.

The Spirit Of Arkham's Mystery chronicle:
After finding all of the "Chronicle or Arkham" hidden pieces or the Riddler's secret maps, there is one more blank chronicle left. Go back to where you found Clayface behind the wall in the penitentiary. Go upstairs where you left Warden Sharp. Notice the scribbling on the floor. Use Environmental Analysis to unlock
it.

Poison Ivy's plants:
To destroy Poison Ivy's plants, get up to a high structure such as a building. Then, drop down directly beside it and tear it's heart out. The plant will not have enough time to damage you.

Henchmen combos:
When fighting a Titan henchman and a group of normal henchmen, stun the Titan and jump on his back. Use him to hit the normal henchmen and increase your combo total.

Record Breaker stage in Challenge mode:
After Poison Ivy destroys the Batcave, cross to the three hills to land on the mainland at Arkham West. Note: You will unlock a trophy after you land on first hill. Then, go to the second one. There are two small holes through which you can see cliffs. Through one, you see the mainland which is directly in front of you after you land on the second hill. Before doing that, look and grapple over there then go to a small exterior. You will see a cliff which has no den or any other place to land. Glide onto that location and you will find a trophy which will unlock Record Breaker in Challenge mode.

Secret Room in the Warden's Office, Reference to Batman: Arkham City:
In the Warden's Office, head back to the room with the Warden's portrait on the far wall. Turn left as soon as you enter the doorway and approach the wooden wall. You can destroy this with Explosive Gel. It may take a bit of trial and error, but one panel can be blown away. Beyond this is an unmarked room with a blueprint on the wall. It shows plans for the relocation or expansion of Arkham to Gotham City. This is a nod To the setting of Batman: Arkham City.

Achievements:

Big Bang
Reward: 50 Points
Objective: Complete story mode on Easy difficulty

Bigger Bang
Reward: 50 Points
Objective: Complete story mode on Normal difficulty

Biggest Bang
Reward: 50 Points
Objective: Complete story mode on Hard difficulty

Party Pooper
Reward: 10 Points
Objective: Time to break up this party

Freeflow Combo 20
Reward: 10 Points
Objective: Complete a combo of 20 moves (any play mode)

Freeflow Combo 40
Reward: 10 Points
Objective: Complete a combo of 40 moves (any play mode)

Night Glider
Reward: 5 Points
Objective: Glide continuously for over 100m

Rope-A-Dope-A-Dope
Reward: 10 Points
Objective: String up one henchman and drop him to surprise a second (any play mode)

Mano-A-Mano
Reward: 10 Points
Objective: Take on a beast in hand to hand combat

Catch!
Reward: 5 Points
Objective: Catch a Batarang (any play mode)

Freeflow Combo 5
Reward: 5 Points
Objective: Complete a combo of 5 moves (any play mode)

Freeflow Combo 10
Reward: 5 Points
Objective: Complete a combo of 10 moves (any play mode)

Freeflow Perfection
Reward: 10 Points
Objective: Perform a perfect combo including all of Batman's combat moves (any play mode)

Freakshow Rodeo
Reward: 10 Points
Objective: Ride a beast and unleash its power

Freeflow Bronze
Reward: 10 Points
Objective: Achieve 8 medals on combat challenges

Freeflow Silver
Reward: 25 Points
Objective: Achieve 16 medals on combat challenges

Freeflow Gold
Reward: 50 Points
Objective: Achieve 24 medals on combat challenges

Predator Bronze
Reward: 10 Points
Objective: Achieve 8 medals on predator challenges

Predator Silver
Reward: 25 Points
Objective: Achieve 16 medals on predator challenges

Predator Gold
Reward: 50 Points
Objective: Achieve 24 medals on predator challenges

Invisible Predator
Reward: 10 Points
Objective: Complete one predator challenge by using only Silent Takedowns and without being detected

Flawless Freeflow Fighter
Reward: 10 Points
Objective: Complete one combat challenge without taking damage

Crack The E Nigma
Reward: 20 Points
Objective: Solve every riddle on the island

Arkham Analyst
Reward: 20 Points
Objective: Solve 5% of Riddler challenges

Cryptic Investigator
Reward: 20 Points
Objective: Solve 10% of Riddler challenges

Lateral Thinker
Reward: 20 Points
Objective: Solve 25% of Riddler challenges

Mystery Solver
Reward: 20 Points
Objective: Solve 40% of Riddler challenges

Conundrum Cracker
Reward: 20 Points
Objective: Solve 55% of Riddler challenges

Mental Athlete
Reward: 20 Points
Objective: Solve 70% of Riddler challenges

Riddle Resolver
Reward: 20 Points
Objective: Solve 85% of Riddler challenges

World's Greatest Detective
Reward: 20 Points
Objective: Solve Arkham's biggest mystery

Perfect Knight
Reward: 75 Points
Objective: 100% Complete

Shocking Rescue
Reward: 10 Points
Objective: Take down Zsasz in the Patient Pacification Chamber

Leave No Man Behind
Reward: 10 Points
Objective: Rescue the guards and henchman from the Joker toxin in Decontamination

Malpractice Needs More Practice
Reward: 10 Points
Objective: Survive the onslaught from the deformed Joker henchman

Born Free
Reward: 10 Points
Objective: Escape from Intensive Treatment to the island surface

Just What The Doctors Ordered
Reward: 10 Points
Objective: Save all the doctors in Medical

Daydreamer
Reward: 10 Points
Objective: Survive the nightmare of the Scarecrow's fear gas

Baneful Payback
Reward: 25 Points
Objective: Defeat Bane

Breaking And Entering
Reward: 10 Points
Objective: Gain access to Arkham Mansion after it is locked down by the Joker

Recurring Nightmare
Reward: 10 Points
Objective: Face your biggest fears and keep your sanity

Zsasz Cut Down To Size
Reward: 10 Points
Objective: Save Dr. Young from being killed by Victor Zsasz

Solitary Confinement
Reward: 25 Points
Objective: Capture and lock up Harley Quinn

Double Trouble
Reward: 25 Points
Objective: Defeat two Titan Henchmen at once

Resist The Fear
Reward: 50 Points
Objective: Conquer the effects of the Scarecrow's fear gas

Crocodile Tears
Reward: 50 Points
Objective: Venture into Killer Croc's lair and come out alive

Poisoned Ivy
Reward: 50 Points
Objective: Defeat the giant Titan Ivy plant