Wave based survival game with fighting game mechanics
Enemies will block all attacks, except for one.
The move enemies are weak to is hidden by a card. The card can be revealed momentarily (usually) by parrying an attack from the enemy with your neutral-special attack, a parry stance. Once an enemies card has been broken by a guard-crushing move matching the card, they can no longer block and can be the victim of a devastating combo.
Every 5 lifetime kills increase the wave you start a new run on by 1.
WASD - movement (W - jump)
Space - jump
J - light attack
K - special attack
L - dash macro
K with directional inputs creates different special moves