"Some days had passed since your arrival. With each passing day, you became more accustomed to the cold, barren corridors. The former cold that crept through the wall stones was no longer strange to you. But no matter how deserted the castle in which you now live may seem, there is no shortage of residents with special requests."
This game takes place chronologically after the end: Loyal of the first game.
You, a young - former - student of the Akademiya in Sumeru were sent on a mission: To gather valuable information about the Harbinger Il Dottore in order to be allowed to return to the Akademiya. You successfully made contact, found the hiding place - a castle in the middle of the icy desert - but were exposed as a spy there. Thereupon, you witnessed and became a victim of a test experiment in which you turned into the holder of an ‘inner Delusion’. However, you decided to stay and let all opportunities for escape pass - whether out of true loyalty or patience for the perfect escape is uncertain.
Trigger warning:
This game is not suitable for sensitive people and contains the following themes: Murder, Death, Suicide, Drugs, Violence.