SPARE (indie)

SPARE (indie) SPARE (indie) SPARE (indie) SPARE (indie)

SPARE is a short experimental game by Luke Meeken where the player may sacrifice different parts of themselves to proceed, each loss making progress a bit more difficult. There are multiple ways to navigate these spaces, depending on what you've been willing to spare, and even a couple of extra endings tucked away for curious types. How much can you spare? How selfless can you be without losing yourself?