HoMM 3 HD mod does not change the original gameplay (except it fixes artifact selling bug).
Compability: the Shadow of Death, Complete, WoG, TE, WT, and some other SoD/WoG/TE-based mods
Installation:
-Unpack the archive into the game folder;
-run HD3Launch.exe.
HD mod features (except simple adventure manager resizing and converting ex-full-screens to windows):
* fixes some original interface bugs;
* 32-bit color mode support;
* minimap works correctly with nonstandard maps from 1x1 to 255x255
* extended adventure manager:
- 8 heroes and 7 towns in lists, + five buttons from adventure options;
- can view hero's current number of movement points/ maximum number of movement points;
* extended army management (OFF in WoG/TE by default, cause incorrect work with creature's exp):
- 17 new buttons on Swap Manager;
- managing army in Hero-Info-Panel on Adventure Manager;
- if moving last army from hero, 1 creature stay with hero and others move;
- quick split/combine/transfer creatures by [ctrl]+click, [alt]+click, [shift]+click.
* Extra buttons ("Load Game" "Restart Scenario", "Main Menu") in the Combat Options dialog;
* Artifact Merchants bugs fix;
* built-in Berserker's CPU patch;
* easy DEF, PCX, TXT, FNT adding/replacing by putting it to \HiResData\Common (which have higher priority than DATA and LODs)
* WoG/TE mod-makers can easily add new buttons to Adventure Manager ( \HiResData\Buttons.ini)
You can turn off most of the HD mod features using Options file \HiRezData\HiRez.ini
800x600 original game still works as it should after HD mod installation (no need to make any copy for backup)
File information
File name: HoMM3_HD_3.37f.exe
File size: 7.55 MB
Mime type: application/x-dosexec; charset=binary