When 2K Games decided to add multiplayer to Bioshock 2, they opted to outsource it to Digital Extremes instead of developing it themselves.
"You have to play to your strengths", 2K Australia senior designer, Dean Tate explained the reason behind the decision. "Digital Extremes has a long history in the multiplayer gaming arena, they're proven experts in the field. As a studio we're psyched to have them working on Bio2 MP."
Multiplayer in BioShock 2 provides a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.