Canadian videogame developer BioWare has announced the opening of a new studio, BioWare Austin, based in Austin, Texas. It is the second of BioWare's studios and the first to be located outside of Canada. Don't get too excited by the images to your right, they are from Mass Effect the space RPG Bioware is currently working on.
BioWare Austin has already begun work on a Massively Multiplayer Online roleplaying game (MMORPG) title; the new game will mark BioWare's debut in the Massively Multiplayer Online space. Joining the Austin team as lead designer is James Ohlen, BioWare's Creative Director, whose previous credits include lead or co-lead design roles on Star Wars: Knights of the Old Republic, Neverwinter Nights, Baldur's Gate and Baldur's Gate II. Also leading the BWA team are MMO veterans Richard Vogel and Gordon Walton. Richard Vogel brings 15 years of experience to BioWare Austin, previously serving as VP of Product Development for Sony Online Entertainment's Austin studio, as well as launching Ultima Online as a senior producer at Origin. Gordon Walton recently served as VP, studio manager and executive producer at Sony Online Entertainment as well as VP and Executive Producer at Electronic Arts.
The new BioWare Austin comes soon after the formation of BioWare/Pandemic Studios, a partnership facilitated by private equity firm Elevation Partners. The new entity combines top videogame developers BioWare Corp., an industry leader in the role-playing game genre, and Pandemic Studios, an award-winning developer of best-selling action titles.
Expect more info on the MMO during the Game Developers Conference at the San Jose Convention Centre in San Jose, California, March 20-24, 2006. Both BioWare Austin, BioWare Edmonton and sister studios Pandemic Studios LA and Pandemic Australia, will be at GDC recruiting staff for the new title.