Cuphead review roundup: is it any good?

Cuphead review roundup: is it any good?

After many years in development, the '30s animation style side-scrolling shooter, Cuphead, is now out in the wild - but is it any good? The fiendishly difficult game has had a lot more time put into it that was originally intended, but was it worth it?

The general consensus says yes. PCGamer gave it a solid score and praised its combination of difficulty and achievement on victory, praising its visuals as much as its perfectly accurate controls, which never leave you feeling as if you've lost control of what's going on. The game might be hard, but not unfairly so.

Australian news claims that Cuphead is set to become the next big thing after their reviewer found themselves wonderfully frustrated by its difficulty and charmed by its art style. This delivers a solid challenge while giving you a treat for the senses at the same time.

Eurogamer offered similar praise, claiming that the difficulty, controls and art style are all a solid fit, even if the game can cause you to pull your hair out at times for its steep learning curve and seeming inability to let up even when the player is likely to be flagging from sensory overload.

As Polygon followed up with, Cuphead is all about finding the chink in the armor, the hole in the boss' defences. It's classic pattern recognition, the kind that was much more commonplace in games of yore. Cuphead challenges you to be patient in a frantic game. It's not easy, but you can enjoy the unique visual styles while figuring it all out.