CD Projekt Red is most well known for its Witcher series of games and for founding and managing the GoG store, but it could be facing a seminal moment with the upcoming release of Cyberpunk 2077 in April 2020. The game looks set to take major leaps in graphical fidelity, interaction within games, and deliver the same single-player focused story that CD Projekt Red is so well known for, in a world where most developers push heavily multiplayer-inspired games full of microtransactions and pushy, loot box mechanics.
As we edge closer to the release of Cyberpunk 2077, CRPR has slowly been leaking details of the game and the latest one is that you'll be able to collect in game cars and store them in your own garages. GTA has similar mechanics, but it will be more fleshed out in Cyberpunk 2077. You can even have your personal AI drive the car to you when you want to get somewhere in a hurry.
You'll be able to build this collection of vehicles through buying and stealing them, and can use them to get about in the expansive future world of Night City. Every apartment in the game will have a garage in order to store a vehicle or two, with the most expansive abodes coming fitted with similarly cavernous areas to house your collections of vehicles.
With so many cars at your disposal, picking one might be tough, but whichever your current favorite is, you can set it so, giving you access to some fun features for that car (or bike). The most important of which is to be able to call it to you whenever you need it.
According to game designer, Pawel Sasko, it will function much like Geralt's horse, Roach, in the Witcher games.
"[It's] equipped with AI, if you call it, you can see the car driving towards you," he told VG247. "So you can see when it arrives, basically. You can see as your motorcycle arrives, you can see as your car arrives. So you can just leave it wherever you want, it can go somewhere, just call it, and AI makes it like ‘bzzt!’, he drives by and waits for you."