Doom mod uses AI to improve game's textures

Doom mod uses AI to improve game's textures

Modders have been tweaking the damned world of the original 1993 classic, Doom, for decades, offering new experiences, levels, bosses, enemies, weapons, levels, and more. The latest experiment in tweaking the progenitor shoot 'em-up experience is with neural networking. Modders have taken Nvidia's GameWorks SuperResolution and Topaz AI Gigapixel and used those artificial intelligences to upscale the game -- the result is rather impressive.

The process involves feeding oversized versions of the textures into the AI machine and it spits out upscaled versions of them that are around 8x their original resolution. They were then downsized to around 2x the original's and put into the mod. Or thereabouts. The process was a little more complicated than that.

"Unfortunately [the process] comes with some unwanted pixels here and there and a heavy de-noising work was needed," mod creator hidfan said, via PCGamer. "Also the contrast is changed, bright details are brighter, and dark one are darker too, this had to be cleaned as well by removing them and letting the original texture color appear."

The mod is called the Doom NeuralUpscale 2x and you can download and play it yourself right from the DoomWorld repository. To install it, simply download the files, drag and drop the "wad" onto the gzdoom exe file and then start playing!