The guys at VGLeaks have managed to get their hands on Xbox 720 / Durango’s Kinect 2 hardware specs.
The most important improvements over the current Kinect include wider Field Of View (FOV), higher resolution depth and color cameras with more color depth, an Infrared (IR) camera, lower latency and USB 3 interface.
A side-by-side comparison of Kinect and Kinect 2 is as follows:
Feature | Xbox 360 Kinect Sensor | Durango Sensor |
Field of View (FOV) | 57.5˚ horizontal by 43.5˚ vertical | 70˚ horizontal by 60˚ vertical |
Resolvable Depth | 0.8 m -> 4.0 m | 0.8 m -> 4.0 m |
Color Stream | 640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps | 1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps |
Depth Stream | 320 x 240 16 bpp, 13-bit depth | 512 x 424 x 16 bpp, 13-bit depth |
Infrared (IR) Stream | No IR stream | 512 x 424, 11-bit dynamic range |
Registration | Color <-> depth | Color <-> depth and active IR |
Audio Capture | 4-mic array returning 48 Hz audio | 4-mic array returning 48K Hz audio |
Data Path | USB 2.0 | USB 3.0 |
Latency | ~90 ms with processing | ~60 ms with processing |
Tilt Motor | Vertical only | No tilt motor |
All Xbox 720 SKUs will include Kinect 2 units, so developers are free to take advantage of it without alienating some players.
February 22, 2013 - 8:59am