EA: Hardcore Mobile Gamers Are An Underserved Majority

EA: Hardcore Mobile Gamers Are An Underserved Majority

During his DICE Summit session, Travis Boatman, vice president of Worldwide Studios at Electronic Arts said that the assumption that mobile games are only played "on the go" is just a myth that lead developers to underserve hardcore gamers in the mobile market.

According to Boatman, who didn't cite a particular source, 47% of mobile players play at home, 14% play at work and only 12% play while commuting.

"Dead Space 2 targeted the core gamer and that surprised a lot of people," he affirmed. "And if you're targeting the at home player you can have a bigger file size."

"There's a hungry market looking for different games experiences. It's not just casual, core gamers are under-served in mobile market."