Ubisoft is determined to get us excited about the release of Far Cry Instincts, the console version of one of the most popular and successful games of last year, and to that end has released some new game details.
The news mainly has to do with the means of transportation and the weapons available to the player in Far Cry: Instincts. Look out for the new tag as that will indicate a feature that did not appear in the PC version of the game.
After escorting an inquisitive journalist to a remote tropical island, Jack Carver finds himself stranded in paradise, hunted by an unrelenting team of highly trained mercenaries. The PC version of the game featured impressive graphics and the console version will push the XBox to its limits. As Jack, you'll have to outwit hordes of cunning mercenaries through all manner of tactics. Make long-range assaults, set traps, commandeer vehicles - even develop new skills and abilities to outlast the island's evils and escape with your life.
Vehicles
Humvee
The Humvee provides common light tactical vehicle capabilities. Heavier, stronger, more powerful, the Humvee is designed for getting a lot of people somewhere quickly and safely. It can also be equipped with mounted weapons such as the Browning.
Patrol Boat
The Patrol Boat is big, sturdy and armed with a Browning; it's useful for getting across contested water in a hurry. It is not amazingly fast, but it can take a great deal of damage.
Inflatable boat
This vehicle is not very fast but very light and manoeuvrable in the water, with a very sharp turning radius. The engine is electric, so it is not very loud at all. Quiet, sturdy, and easy to operate, it is perfect for moving through the water quickly and quietly.
Glider
Habitually used by the mercs for emergency, the glider will let the player glide to the ground smoothly.
ATV- New
The All-Terrain Vehicle (ATV) feels very light and agile when driven. It is quite fast and manoeuvrable, but it rolls or tips very easily. However, it takes very little damage from rolling, jumping, or being run into things. It's a fast way to get across almost any kind of terrain
It was added in FCI in order to have a vehicle capable of exploring the dense jungle.
Hovercraft - New
The Hovercraft is slow, hard to manoeuvre and doesn't accelerate very fast the Military equipped hovercraft is very versatile; none can take advantage of the mix of waterways, swamp, beach, and land that is available in Far Cry Instincts. Harder to control it will be very effective for those who'll learn to master its control.
Water Scooter-New
Extremely manoeuvrable, the Water Scooter is ideal to get into the tightest spots. Its lightweight hull ensures unparalleled handling. With its 130 horses and quick engine responsiveness, let's just say it answers as quickly as your own instincts. This comes in handy when your dancing partner is an unruly patrol boat filled with mercs.
Weapons
Melee Weapon
Butterfly Knife - NEW
Small, compact, rapidly deployed, this small knife will be the first weapon that Carver will find.
Handgun
Glock - New
The Glock is an extremely reliable weapon capable of high rate of fire. Its extended magazine is able to handle 31 rounds which can be very effective.
Akimbo possible
Beretta - New
The Beretta pistol is the standard Army sidearm. Semi automatic, this version is equipped with a suppressor, perfect for covert operations.
Akimbo possible
Desert Eagle - New
This long range powerful handgun will cause heavy damage even on light armoured vehicles.
Akimbo possible
Shotgun
Shotgun - New
The shotgun uses 12 gauge shells. When fired, the multiple projectiles create a lethal pattern, which will increase the chances of hitting a target & powerful enough to incapacitate a human being protected in all but the heaviest body armour. It's the most effective weapon in the armoury for close-quarter-battles because of its limited range.
Akimbo possible
Submachine Gun
MP5
Small, light weight, accurate, the Mp5 is perfect for close quarter's battle. This is one of the first weapons you will find in the game
Akimbo possible
P90
It may not have to range of an assault rifle, but because of the calibre it uses, the P90 is still able to defeat standard CRISAT helmets and armour vests at reasonable distances (50-100 meters).
Akimbo possible
Assault
Carbine
The Carbine is perfect for covert operations by providing the individual soldier operating in close quarters the capability to engage targets with accurate, lethal fire, it's also equipped with a zoom for long distance kill and its suppressor will ensure that it won't be attracting too much attention.
Assault Rifle
Equipped with a grenade launcher, the Assault Rifle is the perfect choice for missions where subtlety isn't a requirement...
Fire mode 1: Automatic
Fire mode 2: Grenade Launcher
Machine Gun
Machine Gun
The Machine gun is a lightweight, gas-operated, magazine or disintegrating metallic link-belt fed, individually portable machine gun capable of delivering a large volume of effective fire.
Long Range Assault
Recon Rifle - New
Equipped with a 7X zoom, this sniper rifle will be the first one you'll encounter in the game
Sniper Rifle- New
From the safety of a ranged firing position, the Sniper Rifle is perfect for taking out targets from far away with your 10X zoom.
Rocket Propelled
Rocket Launcher - New
When you need to create big destruction, this 4 rocket, rocket launcher will be perfect for the job. It's 2X zoom should help for firing from a distance
Grenade
Hand Grenade
Destroying, deforming, killing, this grenade blows up and will inflict damage to what ever is within 15 meters of hit.
Stationeries
Mortar
The mortar excels in tactical environments for defence, retrograde, patrolling, rear area security, and special operations. Its 40 mn bullet will be causing a lot of damage
Browning - New
The browning can be mounted on ground mounts and on most vehicles and is able to provide automatic weapon suppressive fire for offensive and defensive purposes. This weapon can be used effectively against personnel, light armoured vehicles; low, slow flying aircraft; and small boats.