Fez was one of the most successful Xbox 360 indie exclusives; However, when asked about Fez 2’s main console, the game’s creator Phil Fish was clear that it definitely is "Not Xbox."
Back in 2012, Phil decided not to patch a bug that corrupted the save games of 1% of Fez players on Xbox 360. The decision was reached after Microsoft gave him the choice between leaving the bug as-is or paying "hundreds of thousands" of dollars to certify the patch.
For Xbox One, Phil believes that Microsoft"didn't change anything about their anti-indie policies."
"Whether or not I would develop for it comes down to how the platform holder treats me," he added. "With Microsoft they've made it painfully clear they don't want my ilk on their platform. I can't even self-publish there. Whereas on PS4, I can. It's that simple. Microsoft won't let me develop for their console. But Sony will."