For years, fans kept asking Square Enix for a Final Fantasy VII remake and the company kept refusing until the remake was announced out of the blue a few months ago. Now, we finally know the un-epic reason why the game couldn't be made earlier.
Speaking to the Official PlayStation Magazine, game director Tetsuya Nomura revealed that Square Enix repeatedly failed to start Final Fantasy VII remake development due to scheduling conflicts among key team members.
"Actually, the discussion of doing the Remake has been a long one," he Nomura. "Even internally it came up and it went away, and it was kind of an up-and-down ongoing discussion that was going on."
"You may have seen three names come up in the trailer: Mr Kitase, Mr Nojima and myself," explained the game director. "The availability of these three key members finally aligned, and we were able to see a window in which we can start production with these creators, so it made it possible for us to move forward with the project."