Square Enix London Studios today announced that the sequel to 2006's Just Cause will release in-stores on March 23rd, 2010, in North America and March 26th, 2010, in Europe, Middle East, and Australasia.
Developed by Avalanche Studios and using the proprietary Avalanche 2.0 Engine, Just Cause 2 features over 1000Km² (400miles²) of South East Asian island paradise in one of the richest, most realistic game worlds ever seen. Snow-capped mountains, sun-kissed beaches, dense jungle and arid deserts create a stunning backdrop for a unique and compelling take on open-world gameplay.
"Just Cause 2 offers the freedom to explore and tackle the world in any way you choose", said Lee Singleton, General Manager of Square Enix London Studios. "The grapple and the parachute mechanic will change the way you play open-world games, allowing players to be in the air in seconds, tackling missions from above and using the aerial advantage. If you prefer to stay on solid ground, the choices offered by the grapple are limited only by your imagination."
As Rico Rodriguez, the Agency's most powerful weapon, players must take on the island of Panau and its military regime in order to track down Rico's former boss and mentor, Tom Sheldon, who has gone rogue with millions in Agency cash and intel. Using a unique grapple and parachute combination, there is no vertical limit as the air becomes your playground: grapple a passing plane in flight, hijack helicopters, BASE jump from the tallest buildings or mountains and leave a trail of chaos and destruction in your wake. Just Cause 2 offers players the freedom to attack missions any way they choose and, with over 100 vehicles and countless upgrades and collectibles, the choices for relentless adrenaline-fuelled action are limitless.
Just Cause 2 will be available for the PlayStation 3, Xbox 360 and Games for Windows, and will be released under the EIDOS brand portfolio.