A year before Occupy Wall Street, Irrational Games' creative director Ken Levine envisioned it taking place in the sky island of BioShok: Infinite.
Speaking to the Washington Post, Levine drew parallels between the fighting political parties of Bioshock: Infinite and tea part and the Occupy Wall Street movement.
"In this world, we came up with the idea of looking at what was happening at the time of the game [the 1890s], with the jingoism movement and the nationalist movement versus internationalist movement," he said. "This was before the tea party, before Occupy Wall Street. Actually, when people saw that demo, they thought we were aping the tea party; they thought it was a hit piece on the Tea Party. But these movements tend to happen. There have been nationalist and nativist movements many times through history."
"As we developed these opposing groups," he continued, "the Founders versus the Vox Populi, it was interesting to see this play out in real time, so that the fictional movements we're creating that are set in this heightened past are almost being duplicated in reality."
If the events in real life continue to mirror Bioshock: Infinity for a few more months, we need to start building evacuation skyhooks yesterday.