Microsoft Studios vice president Phil Spencer believes that gamers and media are overhyping the fact that some Xbox One launch titles will be running at 720p resolution while their PlayStation 4 counterparts are able to run smoothly at 1080p.
"Go look at the games," he argued. "Go play the games and tell us what you think about what they look. Right now, gamers don't have the games to go play. They can't walk into their local store and play the games.
"So, it doesn't really surprise me that they're going to focus on the specs that they can. I don't criticize anyone for doing that. In the end, we play the games, not the resolution."
"In absence of me getting my own Xbox One or PS4 games, I'm going to focus on the meme of the day, which happens to be resolutiongate" he affirmed. "But I think it'll blow over as people get to play the games."
But the fact that some launch titles are running at lower resolution than their PS4 counterparts sure proves that Xbox One is "less powerful" than its competitor. Right? Well, Spencer disagrees.
"Power is a subjective term," he mused. We look at all of the capabilities we put in the box, our investment in cloud, Kinect, and all-in-one entertainment, and our investment in the operating system for fast task-switching."
"We think we've built a very powerful system. I don't think there's any one vector of power that you can focus on and say we win because this number is bigger than that number. It's like a car. Is it horsepower? Is it torque? There's a bunch of things that you look at to see what it's capable of."
"Our proposition with Xbox One starts with the games: we've got a great launch line-up of over 20 games. We've got some great franchises, great third-party relationships. And we've built a system that natively understands you and your entertainment."