But he won't be dead. This next batch of DLC takes us back in time to when Celebrimdor was walking around on his own two, non-undead feet and Sauron too is at the height of his power, though his Elvish turn-coat possesses the one ring, which should give him a bit of a leg up.
So this time around Talion won't feature at all, as he has yet to be born for a few hundred years. Instead players will take on the role of Celebrimdor himself, whom the developers describe as a bit of a "glass cannon," since he's more agile and more powerful than Talion, but he can't take a punch quite as well as our ranger pal from the main campaign.
"The enemies are also much more numerous and powerful. It's definitely a challenge. In terms of specific skills and playstyle, it's balanced so that you really need to use your domination skills, the One Ring and your improved archery skills to succeed," said Monolith's Design Director, Michael de Plater, in a chat with Polygon.
Tougher enemies is right, as the orks in the world at the time of this story can reach level 25, a significant bump over the standard level 20 orks you're used to facing off against as Talion. There will also be new skills and they'll have even more bodyguards and armour just to make things interesting.
Don't forget you'll eventually go up against Sauron himself too, who has just as much influence over the races of Middle Earth as you do (if not more) so expect him to turn followers against you too.
The campaign will take place in the same location as the original game, but will be reskinned to make it look very different. Since this is at the height of Sauron's reign, his armies are being built and his siege machines constructed. Just moving about the world will be difficult.
There is no release date for the Bright Lord DLC just yet, but it is expected to cost $10, much like Lord of the Hunt. It will feature 10 story missions in total and a new challenge mode.