We've been saying it for a while now: Nintendo should be smack talking the other console makers. Why? For a couple of key reasons:
1: A lot of gamers still don't know that Nintendo has a current-gen system out. They think that the Wii U is just a gamepad accessory for the Wii. Getting its name mentioned alongside the other two big consoles is a good way to make people realise that the Wii U is it's own beast.
2: Nintendo's system can do things the others can't. Considering the fallout surrounding resolution and frame rate on the new systems, it only makes sense for Nintendo to market itself as the only system that can output at both 1080p and 60 frames per second.
Fortunately, it seems someone at Nintendo has finally started to take this into consideration, as Reggie Fils-Aime, president of Nintendo America, has begun comparing the two consoles from Microsoft and Sony, suggesting there really is little to differentiate between them.
"If you look at the other two competitive platforms, fundamentally, what’s the difference? They have a lot of shared content. Look at it from the standpoint of, what don’t they have? They don’t have our games. They don’t have Mario and Zelda," he said in an interview with .
While each system fights for exclusivity, he said that ultimately there was little in the two consoles' games libraries that really sets them apart. Compare that with Nintendo he said, and you have almost unanimous exclusivity, especially considering all of the first party titles it's put out over the past couple of years.
"Let those other guys battle it out over which visual representation of Call of Duty is most compelling. I like our chances of having a differentiated console and a differentiated series of experiences," he said.
He did however say that he would like to have Call of Duty on the Wii U, but that really he wanted to focus on games that provide a different experience.