Until now, Nintendo has maintained a position that HD (High Definition) graphics are not relevant to the gaming experience, but it seems that the company has finally decided to stop "swimming against the tide" of technology.
"Since our division has been reviewing and developing a number of hardware, we are looking into many different things, including HD and SD," Genyo Takeda, GM of Nintendo's R&D division, said in a recent investors briefing.
"Since an increasing number of the TV sets at home around the world are becoming HD today, it will be natural for a machine to be able to generate graphics that people will be accustomed to see on HD televisions. Since the ordinary TV programs are now shifting to HD, moving to HD appears to me a natural flow."
"We are not too much concerned about if the technology itself is state-of-the-art or rather old-fashioned," he reaffirmed. "If we can find the most appropriate medium, between SD and HD, and flexibly move around them depending on the game's contents, it will be good I think."
"We probably cannot swim against the tide," Shigeru Miyomoto added. "The customers' tastes will become more and more refined. Even today, many customers who have seen HD once say they cannot go back to SD"