Nvidia's GTX 1660 Ti isn't here yet, but it could launch tomorrow and it may not be the only 16-series graphics card in the wild for long. A new report suggests it will be joined by the GTX 1650 within the next few weeks and that that card will be based on the Turing architecture too, with a reduced RAM footprint of 4GB of GDDR6.
As usual, Videocardz has the scoop on this story, claiming that its sources have detailed some of the specifications of the rumored card. Where the 1660 Ti and 1660 sport 6GB (or 3GB) of GDDR6 and a 192-bit memory bus, the 1650 is said to have just 4GB over a 128-bit memory bus. We don't know what its CUDA core count will be like, but since it's utilizing a different Turing GPU core than the other two cards, it will probably be less again than the 1660, which already drops a couple of hundred off of the 1660 Ti's count.
All of this is to help cut down on pricing though. The 1650 will replace Nvidia's existing entry-level graphics card, the GTX 1050 and will have a price tag of $180. That puts it a full $50 below the 1660 and $100 less than the 1660 Ti. That makes it very affordable and if it could still achieve GTX 1060-like performance, it could be a strong entry-level gaming card for those who want to experience pretty 1080P visuals.
We're fairly confident that the 1660 Ti will incorporate Tensor cores to help it take advantage of DLSS, but it's not known yet whether the non-Ti version, or the 1650 will do the same. If so, it could actually deliver performance in excess of what its base specs might suggest in compatible games.