Oculus Quest is a standalone Rift with motion controllers and tracking

Oculus Quest is a standalone Rift with motion controllers and tracking

At this year's Oculus Connect, Facebook CEO Mark Zuckerberg took to the stage to debut a true mid-tier gaming VR headset called the Oculus Quest. Designed to look, act, and perform much like the original Oculus Rift, but with no PC tether or external trackers, the Oculus Quest could well be the VR headset to take high-end VR experiences into the mainstream.

Going in the opposite direction to HTC, which pushed up its high-end offerings with the Vive Pro earlier this year, Oculus is looking to make its existing hardware more accessible. The Oculus Quest is entirely wireless, requires no additional accessories, comes with motion controllers, and uses its own corner sensors to track the controllers and the headset's position in the world.

Its raw specifications are closer to the Oculus Go than the Rift, with a resolution of 1,600 x 1,440 pixels per eye, and features lens-spacing adjustment to help make the experience as comfortable as possible. It features built in storage for holding games and experiences, starting at 64GB, with larger versions set to go on sale in the future.

The first model will cost $400 out of the gate and will come with everything you need to dive head and hands-first into VR.