The OpenGL ARB officially announced OpenGL 3 at the Siggraph Birds of a Feather (BOF) in San Diego, CA.
OpenGL 3 is the official name for what has previously been called OpenGL Longs Peak.
OpenGL 3 is a great increase in efficiency in an already excellent API. It provides a solid, consistent and well thought out basis for the future. OpenGL 3 is a true industry effort with broad support from all vendors in the ARB. The OpenGL 3 specification is on track to be finalized at the next face-to-face meeting of the OpenGL ARB, at the end of August. This means the specification can be publicly available by the end of September, after the mandatory 30 day Khronos approval period has passed.
August 10, 2007 - 9:00pm