When it comes to grand strategy games, few companies even approach the comprehensive spread of games that Paradox has released. In that niche genre, Crusader Kings II stands alone as arguably the greatest dynastic simulator of the period and it's sold well over a million copies over the past few years. With that in mind, it's no surprise that a sequel could be in the works and this has now been confirmed as a real possibility by outgoing Paradox CEO Fredrik Wester.
"We will probably [create a sequel] at some point, and the reason for that is the technical depth that we have in Crusader Kings II," Wester said during a chat with GamesIndustry.
Paradox's model for Crusader Kings 2 has been a successful one. Since the original game's release, it has debuted some 15 major expansions for the game, as well as cosmetic DLC and some free aesthetic releases. All of that has meant that the game is still played by thousands of people a day, sometimes peaking at more than 10,000 -- an amazing achievement for a six-year-old game about clicking buttons and marrying off your daughter to the Pope's third cousin.
The problem arising now though, Wester says, is that Crusader Kings 2 is feature packed. "We can't add much more to the game as it is now, it's crowded," he said. That's where Crusader Kings 3 could come in.
The approach that Paradox takes though, may be a little different he said. With its more recent releases, like Stellaris, Paradox has made real strides in making games more approachable and giving them a shallower learning cliff. That's something that we could see in a third Crusader Kings game too.