Several games have tried to create new genres by mixing two or more of the well established game genres, but all those efforts have failed, further entrenching the perception that there are no new genres out there to discover/invent.
Lionhead Studios creative director Peter Molyneux believes that this may have been true for the recent past, but changes in the near future will lead to the emergence of several new game genres.
"There's a lot of forces all coming together at once," he explained. "The hardware manufacturers have really realized, 'Look, if we really want to revolutionize things, it's not about faster processors and more memory. It is actually about things that are being held in the player's hands."
"And then you've got the side where, at last, we're starting to get what online really means," he added before stressing on the importance of social spaces and the "digital relationship" formed in co-op multiplayer.
"Thirdly, you've got us as software engineers and designers and creators actually saying, 'Hey, we can make emotional experiences. Games like Heavy Rain give you a true emotional roller coaster ride."
"You put all of that stuff together, and you start to realize that, in two to three years' time, when we all get used to all of this new stuff, all these new colors and the paint palette of design -- it really is going to make new genres happen," Molyneux concluded.