Radar Group announced today its official public launch and its first three game projects: Earth No More, Incarnate and Prey 2.
Founded in June 2007, Radar Group co-creates original IP, "designed from the ground up, for successful leveraging in game and film markets."
"We're something our industry desperately needs," says Scott Miller, Radar's Chief Creative Officer. "Radar is teaming up with many of the industry's top independent studios to help them create original IP in which they own a substantial ownership stake. Why is this important? Because in today's industry it's nearly impossible, unless you're Epic or Valve, to create original games and not give away full IP ownership to the publisher. Radar believes that creators should share ownership, and all of the long-term benefits that come from that."
Headed up by CEO Jim Perkins, Chief Creative Officer Scott Miller (Founder Apogee Software, co-founder 3D Realms, co-founder Gathering of Developers), Executive Creative Director Raphael van Lierop, (former producer at Relic Entertainment; former Creative Director at 3D Realms) and Vice President Strategic Partnerships Dave Adams, the Radar team has cumulatively sold over 35 million units worldwide and generated $1.7 Billion in game sales with franchises like Duke Nukem, Wolfenstein, Unreal, Max Payne, Prey and others.
In the film space, Radar works with its valued partner, Depth Entertainment. Based in L.A. and helmed by film industry veteran, Depth president Scott Faye, Depth exists to carry out the linear leveraging strategy for many of Radar's interactive game properties. Faye is currently producing the film adaptation of the award-winning and multi-million selling Max Payne, starring MarkWahlberg (The Happening, Shooter) and Mila Kunis (That 70's Show, Family Guy), which is currently in production in conjunction with 20th Century Fox.
Radar Group is currently working on three game projects:
Earth No More does away with the "lone-hero" shooter archetype, instead focusing on the dynamic between an ensemble cast that must learn to work together to survive the threat of an environmental extinction event. As Will Foster, a DHS chemical weapons specialist, you are among the first to respond to a gas attack on Washington, D.C. However, it soon becomes clear that the gas attack is a cover-up for something much more sinister. Earth No More is currently being developed in close collaboration with Recoil Games and is slated for release on next-gen consoles and PC.
Incarnate poses the question: Can evil ever die? The re-incarnated souls of history's most evil people are converging on present-day Chicago. As Thomas Ludlow, you are recruited by a secret organization to hunt down and capture these 'Incarnates'. But the further you dig into the reasons for their arrival, the more you learn of the true nature of your efforts and your own connection to the events unfolding before you. Stalk your prey in the wide open city, search for them in the dark places, and maybe you will survive long enough to solve the mystery of your own past. Can you break the chains of destiny, or will you let them bind you to your doom? Incarnate is currently being developed in collaboration with a yet-to-be-announced studio.
Prey 2 reprise your role as Tommy, the native warrior who saved Earth from alien invasion in Prey. This time, abandoned and framed for the disappearance of his family and girlfriend, Tommy escapes an Earth that no longer wants him for a future that cannot survive without him. Building on the mind-bending portal and gravity-defying gameplay of the original with several innovative new twists, Prey 2 promises to once again take players into a compelling science-fiction world with breathtaking visuals and adrenaline-pumping action gameplay. Prey 2 is currently being developed in cooperation with Human Head studios and slated for Xbox 360 and PC platforms.