Lab Zero's crowdfunded 2D fighting game, Skullgirls is heading to mobile devices later this year.
The Android and iOS versions of the game will be developed by Hidden Variable Studios. The game won't be a direct port of the console version though; instead, it will introduce RPG elements such as deck-building mechanics featuring dozens of collectible fighter variations and tactical, turn-based elements.
According to Hidden Variable, Skullgrils Mobile aims to "distill the essence of a complex fighting game into a more casual, accessible mobile experience with RPG elements."
Players will get to build their own roster of different variations of the Skullgirls cast whereas each character will have different versions with different characteristics and powers. The game will also introduce a "Fight Assist" feature that lets players experience "a more turn-based, tactical" combat.
The mobile game is designed to tell complimentary stories to the console game, with the game’s first 'season' acting as a prequel to the console game.
"I've always been a huge fan of Skullgirls, so the opportunity to bring this amazing cast of characters and unique fighting mechanics to mobile has been a labor of love for all of us over the past two years," said Charley Price, Hidden Variable Studios co-founder and creative director. "I think hardcore fans of the console game will really love the way we've captured the essence of fighting gameplay in a simpler, mobile-friendly package, whereas more casual fans will be able to enjoy an awesome accessible experience that explores new stories set in the Skullgirls universe."
You can sign up to join the game's closed beta here.