Unity Technologies announced a partnership with PlayStation that will see Unity tools developed for PlayStation platforms!
According to the partnership agreement, games built on Unity will be deployable to PS4, PS3, PS Vita, PSM, and SCE’s future cloud services.
Unity is the most widely used game creation toolset and engine in the world. Unity tools are powerful-yet-easy-to-use but it can be argued that their main draw is that they allow game developers to port their games to a multitude of platforms with minimal effort. Unity code is automatically converted to different platforms’ code, and just polish and optimization for that specific platform needs to be added. But all the other stuff — the art, the game logic, artificial intelligence, sound — everything else, remains the same.
Plenty of huge publishers like EA, Ubisoft, Kabam, Square Enix, and Nexon are using Unity for a variety of projects, but even more exciting is the massive number of independent developers who are taking advantage of Unity tools’ accessibility and affordability.
For gamers, this means that we can expect cross-platform games to be more common in the new generation of consoles.
PlayStation 3 support has already been incorporated into Unity for a while now with several titles already shipped. However, support for the rest of the PlayStation family is a lengthy process that has started just yet.