Global Star Software, a publishing label of Take-Two Interactive, and Firefly Studios have announce Stronghold 2, the sequel to the award-winning titles Stronghold and Stronghold: Crusader. The Stronghold franchise has sold over 1.5 million units worldwide.
Due to be released for PC in early 2005, the castle-sim and siege-warfare RTS game Stronghold 2 will bring the series to life in glorious 3D. Stronghold 2 will also offer players a castle-life campaign, enhanced multiplayer capability and a new, innovative and exciting single player campaign that will be revealed in the months ahead.
According to Christoph Hartmann, Senior Vice President of Publishing at Global Star, the success of Stronghold lies in the fact that it pioneered a genre by combining the elements of simulation games and combat strategy into a single unique experience.
We decided to steer away from the typical RTS mold when we developed the original Stronghold, said Simon Bradbury, Director at Firefly Studios. Now, with a 3D engine that can render tens of thousands of animated characters on-screen simultaneously, we can explore the intricacies of castle-life and the machinations of siege-warfare like never before in Stronghold 2.