Xbox 360 Titanfall senior producer Daryl Allison has promised that the old-gen version of the game will measure up to its technically superior PC and Xbox One counterparts.
Titanfall is developed by Respawn Entertainment, but development of the Xbox 360 version was outsourced to Bluepoint Games. Both versions were set for simultaneous release before the Xbox 360 version got delayed to next Tuesday, April 8 in North America and April 11 in Europe.
"Titanfall on the Xbox 360 is the true experience: all the maps, modes, pilots, titans, weapons, burn cards, you name it, found in the Xbox One and PC versions," assured Allison.
"The game looks great, sounds great, and above all it plays great. There are of course some differences that are due to the technical limitations of the hardware - for example, the game runs above 30fps - but the experts at Respawn worked with us to ensure that all the intense, 6v6 wall-running, titan-dropping action is there."