Warhammer 40,000: Dawn of War II, developed by Relic Entertainment, has reached the gold master stage of development and is now entering manufacturing.
Set in the grim, war-ravaged world of Games Workshop's (LSE: GAW) Warhammer 40,000 science fiction universe, Warhammer 40,000: Dawn of War II delivers visceral combat, stunning visuals, and destructible environments throughout a non-linear single-player experience as well as a fully cooperative multiplayer campaign via Microsoft's free Games for Windows - LIVE service. Developed exclusively for Windows PC and powered by an enhanced version of Relic's proprietary Essence Engine 2.0, Warhammer 40,000: Dawn of War II is scheduled to be on store shelves at retail outlets nationwide on February 19, 2009.
"Warhammer 40,000: Dawn of War II will build on the critical acclaim and commercial success of the Dawn of War franchise, letting players experience RTS gaming like never before," said Kevin Kraff, vice president of global brand management, THQ. "Combining non-linear gameplay, cooperative multiplayer, cinematic visuals, and destructible battlefields brings a new, innovative dynamic to the genre."
"Warhammer 40,000: Dawn of War II stays true to the fast-paced, brutal heart of the Dawn of War series, while introducing branching single-player storylines and unique unit customization," said Tarrnie Williams, general manager, Relic Entertainment. "The deep, tactical gameplay lets players develop and lead personalized elite units who gain experience and grow stronger with every ferocious battle."