In the sequel to the surprisingly deep and popular Warhammer End Times: Vermintide, Fatshark has introduced an entirely new race of armor clad enemies to face off against: Chaos. Although Skaven will continue to make an appearance -- you can't call a game Vermintide without a few vermin -- Nurgle spawn, Tzzentch fateweavers and Khornish bloodletters will all make appearances in the new game, tasking players with taking on more heavily armed and armored foes than ever before.
That means a change in the way the game plays. It's a little less Left 4 Dead-style, mowing down countless enemies and more of a nuanced first-person melee combat game, charging players with coming up with new strategies to take on their new foes.
From the beginning we felt like [Chaos] should be very much similar to the Skaven," game designer Mats Andersson explained to
That difference in enemy types will spice up the gameplay system and make different levels more exciting to run over and over as you can not only play with one of 15 heroes (three for each class-type), but can face different races of enemies as you make your way through them. Chaos bring with them new armored foes, monstrous spawn and more, shaking up the traditional dynamic of the original game.
The game will also introduce new weapons, talent trees, a heroic deeds system, dedicated servers and mod support, so we can expect a lot of new gameplay additions when Vermintide 2 debuts at some point in Q1 2018.