Any game described as World of Warcraft meets Monty Python is worthy of a mention and "Grotesque - Heroes Hunted" seems to be the real deal.
Grotesque - Heroes Hunted is described as a unique solo role-playing game with ironic undertone and absorbing story line that can compete with such next-generation titles as Gothic 3 or Neverwinter Nights 2
One of Grotesque's strengths is its charismatic characters. They are displayed in stunning quality in a fantasy environment of dynamic lights with real-time shadows. The world has bloom, hdr effects and normal/parallax mapping on every object.
Grotesque will also feature charismatic NPCs with distinctive personalities that will leave their mark and some may even rise to cult status.
Silent Dreams, creators of Grotesque - Heroes Hunted have released a short description for the three in-game images released (available by following the Screens tab above).
Screenshot number 1
Typical scene from Grotesque that parodies Monty Python and the Holy Grail.
Lego-Lars and other soldiers went into battle to solve a quest that the playable character called Roger Sun had screwed up miserably previously. Euphorically, they surround the first (little) enemy without knowing that a much bigger enemy is waiting for them…
Screenshot number 2
Protagonist Roger Sun and a NPC fight together against two hungry Orcs.
The hungry Orcs shown on the Screenshot are the light version of the Orc population in Grotesque. Orcs usually eat flesh from vegetarian humans. The attentive player will notice that the combat system and UI are similar to the MMORPG World of Warcraft. Grotesque has a classical and transparent User Interface.
Screenshot number 3
Deacon in a conversation with Roger Sun.
Deacon, a timid Soldier who always feels discriminated, is the first companion who fights together with Roger in the Adventure. During fights, it may happen that Deacon gets scared and runs away…
The Grotesque creators have also released some comparisons of their game with other, better known titles.
World of Warcraft (Fighting system, User Interface, Handling)
Gothic Series (Career System, NPC daily routine) Final Fantasy (distinctive characters, dreamy art design) Monkey Island / Ankh (Adventure puzzles, humour, communication)
We'll keep you updated on the game's progress as it has already raised our eyebrows, well...one of them.