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Enhances specific aspects of the global illumination in this game, as some areas appear too dark when they should be more illuminated. It also aims to increase the amount of light bouncing from surrounding materials, allowing them to reflect more colored light. Additionally, it attempts to minimize light leakage.
All included screenshots were taken using the default settings.
Installation
You can install the mod using Vortex or manually by extracting the ZIP file into your game's mod folder.
Customization
To customize the settings, edit the mod.cfg file located inside the mod folder.
Performance Considerations
If you’d like to enhance indirect lighting while maintaining performance, remove the following lines in your mod.cfg file:
e_svoTI_DiffuseConeWidth = 4
If you want to increase light bounces you can add following line to your mod.cfg file:
e_svoTI_NumberOfBounces = 3
This will have a greater performance impact and in my opinion isn't worth it but try it for yourself! Don't go above 3 as it will break the GI.
This will help balance lighting quality and performance.
Enjoy the mod, and feel free to adjust it to your liking!
Known Issues / Incompatibilities:
If you experience any strobing, flickering, or pulsing lighting effects while using this mod: it's not caused by this mod. Make sure that AsyncCompute Enabler is turned off:
e_svoTI_AsyncCompute = 0
Also make sure that you're not using any tweaks from the Vertical Light Culling Fix Mod. While the issue may be less noticeable with default lighting settings, enabling Async Computing for svoTI will definitely cause it!
File information
File name: KingdomComeDeliveranceII_EnhancedGlobalIllumination_v1.0.1.zip
File size: 1.51 KB
Mime type: Stdin has more than one entry--rest ignored compressed-encoding=application/zip; charset=binary