Starfield Star Wars Spacer Overhaul Mod v1.0

Starfield Star Wars Spacer Overhaul Mod v1.0 Starfield Star Wars Spacer Overhaul Mod v1.0 Starfield Star Wars Spacer Overhaul Mod v1.0 Starfield Star Wars Spacer Overhaul Mod v1.0 Starfield Star Wars Spacer Overhaul Mod v1.0 Starfield Star Wars Spacer Overhaul Mod v1.0

Replaces the spacesuits the Spacers are using and gives the various types of Spacers specific armor sets so they are more unique.

Looking for some more Star Wars mods or just wanna spice up those Spacers a little bit? Well, I got you covered.
This mod brings a little more variety to the Spacers faction. In vanilla Starfield, they simply use a mishmash of 8 different standard spacesuits whether they are just some newbie recruits or the final "boss" at the end of a Spacer infested dungeon.

I wanted to change that by adding 8 new spacesuits specifically to the Spacer faction and replacing the standard boring ones.

What you get:

  • 8 new spacesuits (helmet, body, jetpack)
  • Different spacesuits for the various types of Spacers (bosses, sniper, assault, recruits, etc.)
  • Distributed to vendors and the loot table (you have to find or buy them)


Details:
Starfield distinguishes between different types of Spacers, yet they all share the same spacesuits they can use.
With this mod, the different types stand out and use their own armor sets.

  • Standard Spacers will use a mishmash from the 5 new spacesuits
  • Recruits and Untrained Spacers will only use the Marauder, Navigator or Raider spacesuits
  • Snipers will only use the Raider, Captain or Assault spacesuits
  • Charger will only use the Marauder, Raider or Assault spacesuits
  • Bounty Hunter and Bosses (Heavy) will ony use the Commander, Duelist or Expert spacesuits

So extra hard enemies or the ones that are supposed to be the "boss" at the end of a dungeon stand out.
Like in vanilla, it is still random which parts of the different spacesuits they are using. So the helmets, armors and backpacks can be from different armor sets.
Just look at the screenshots and you will get what I mean.

The outfits are not craftable at the workbench. I wanted to make it like in vanilla Starfield so you have to loot or buy the armor from vendors. They share the same stats as their vanilla counterparts.

Navigator spacesuit is completely replaced by the new Navigator set.
Deep Recon spacesuit is completely replaced by the new Raider Captain set.
The rest of the vanilla spacesuits are still in the game and used by other NPCs but not the Spacers anymore.

The FX of the vanilla "Bounty Hunter A Jetpack" as well as the "Deep Recon Jetpack" is replaced. The deep recon set is replaced anyway, so this shouldn't be a problem. But the Bounty Hunter Jetpack will use the new FX. If Todd tells us how we can make new custom jetpack fx, we don't have to rely on vanilla replacements anymore.

In interiors, Spacers will also use regular clothing besides the spacesuits. I left this as it is in vanilla as it gives even some more variety. Only the spacesuits they use are different.

Installation
Use a mod manager.

Manual Installation:
Extract it to your "Data" folder where Starfield is installed.
If you don't already have done so, please make a "StarfieldCustom.ini" or edit if it already exist in "\Documents\My Games\Starfield\" folder with the following:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

File information

File name: Starfield_StarWarsSpacerOverhaul_v1.0.zip

File size: 775.5 MB

Mime type: Stdin has more than one entry--rest ignored compressed-encoding=application/zip; charset=binary