Hitman: Absolution knows for a fact that only 20% of the game’s players will see its last level but he is not the least bit worried and he is not doing anything to change that.
The reason is simple: this number is based on the metrics they collected from their other titles. In other word, according to the director Tore Blystad, this is a global metric that applies to almost all games.
"We are using metrics a lot more now than we did, for good and for bad," he said. "The general player will probably never even finish the game, which is very sad. Or they might only play through it once, but the game is built for the people who want to go back through every single level and get all the stuff out of it. It's built to last, rather than be a one-off experience."