Heroes of Might and Magic money patch
Text file description:
------------------------------------------------------------------------------- Complete Heroes Editor v1.1 | Freeware Version Copyright (c) 1995 Weslee Bilodeau | Instruction File ------------------------------------------------------------------------------- Disclaimer: Use this program at your own risk, I can not be held responsible for any lost or damaged files as a result of using this program. I give no warranty, express or implied for this program. Introduction: Yello! This is version 1.1 of my editor, I have finally completed the basics of the castle editor. You are now able to edit the structures and creatures within your castles! This version is being released as FREEWARE. I have decided to keep all releases as freeware, at least untill version 1.5. I would like to thank Robert Court for his E-Mail, his message kept this editor as freeware. Robert, I will add the item editor in the next release, I promise. :) Instructions: Loading - To use is simple, put in the GAMES directory, and the only command line option is the name of the file you wish to edit. The rest is explained inside the editor. Global Keys - All of the main keys have been made global throughout the editor. When you enter, the keys will be shown to you. You no longer have to return to the main menu to select a different editor, you can switch off from within other editors. Player Editor - The player editor will allow you to edit all your resources, and your enemies (including thier inteligence). Items you can edit have a key in yellow that you can select. Hero Editor - The hero editor will allow you to edit most of the important options for your (and your enemies) heroes: Knowledge, Spell Power, Experiance, Attack Skill, Defensive Skill, and all creatures in heroes slots. Castle Editor - The castle editor will allow you to edit all the structures in your castle, and the creatures residing within. Also, what the castle is designed for (Knight, Warlock, ect.). However, it will NOT change the picture of the castle on the main play screen. I will fix this for future releases. If you change a Warlock's castle to a Knight's, it will change the castle inside, but the outside will still look like a Warlocks. Note also: When you MAX all option, the Dock will NOT be added. If you add a dock to a location that is not near the open sea, unknown results may happen. Use the dock option at your own risk, if you know it is near water, then change it, otherwise, it is suggested to keep it the same. (This option will be fixed in my future releases). Items still to come: General Editor - o Edit the Day of week o Edit the "King of the Hill" option Castle Editor - o Edit the number of creatures available in the structure Hero Editor - o Change items heroes own o Change who owns the hero o Change all spells (and number) a hero has o Change the names of heros Player Editor - o Change the color of any player o Edit which player is "human" General - o Help files inside the editor o Switch files to edit without having to exit the editor (Still to lazy for this option, will get to it though) :) Any suggestions that you have, please send them. My Internet address is: Shano@gcomm.com My CompuServe address is: 75552,1575
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Trainers are memory resident programs that alter the behaviour of a game.
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This is almost always a false alarm.
File name: homm-ed.zip
File size: 31.87 KB
Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary
January 21, 2010 - 11:44am