Splinter Cell: Pandora Tomorrow (+16 Trainer)
Text file description:
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 -------------------------------------------------------------------------------------------------------------------- Title: Splinter Cell 2: Pandora Tomorrow Single Player +16 cheat system Made by: Hochstenbach Networkz Type: Trainer Last updated: April 3 2005 Options: 1 = add a medikit to you inventory 4 = change key bindings 5 = kill all enemies 6 = freeze all enemies 7 = unfreeze all enemies 8 = skip level F2 = god mode* F3 = give health F4 = invisible* F6 = give ammo F7 = fly mode F10 = no clipping mode F11 = disable no clipping mode + fly mode F12 = stealth amount , = disable god mode - = disable invisibility NOTES: God mode: It is wat is says, you can't die. But if you have been detected on a stealth-mission, then you will still fail. Invisible: You are invisible to enemies, but you can't see Fisher as well. If you collide against an enemy, then they will still see you. INSTALLATION: 1. Install da cheat system. 2. Play da game, dude! -------------------------------------------------------------------------------------------------------------------- 00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 We are searching for smart people than can help us with the Cracks and Trainers. R U some 1 that has that abilities, mail us at R_Hochstenbach@yahoo.com. We are also searching for people than can deliver full games on a fast FTP server. Another fine release of Hochstenbach Networkz This file may only be distributed with this NFO file included!
File information
Trainers are memory resident programs that alter the behaviour of a game.
Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).
This is almost always a false alarm.
File name: SPLINTER.CELL.PT.PLUS16TRN.HOCHSTENBACH.NETWORKZ.ZIP
File size: 80.41 KB
Mime type: text/plain; charset=us-ascii compressed-encoding=application/zip; charset=binary
April 5, 2005 - 9:00pm