TNT Elements of Destruction (Unlocker)

TNT
Elements of Destruction (Unlocker)

TNT

Elements of Destruction (Unlocker)

Text file description:

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                   T h e     N o v a     T e a m
 ______________________________________________________________________SN/TNT_
TheNovaTeamTNTTNTTheNovaTeam
                                  Presents:
-~~~~~~~~~~~~~~~~~-
                        Elements of Destruction *RIP*
                                 *Unlocker*
                        (c)2008 Frozen Codebase / THQ
    Supplied By : TEAM TNT                 Release Date : 12/18/2008
     Cracked By : TEAM TNT                   Protection : Integrity Check
    What is it? : Unlocker                  OS Required : WinXX
    Packaged By : TEAM TNT                   # of Files : 01 x 5.00 Meg
   Requirements : The Game
 -==--==-
                                Release Notes
                               ~~~~~~~~~~~~~~~~~
NOTE: No ISO game exists, so there will only be a RIP unlocker.  -Jay Pegs
A SavedGame giving you access to all of the areas of the game.
Unlocks:
         All 4 Locations
         All 1 Level of Canada (already unlocked)
         All 3 Levels of USA
         All 3 Levels of Switzerland
         All 3 Levels of Bermuda
         All 8 Upgrades
         Access to Quick Play Mode (Free-For-All)
         Access to Survival Mode
         All Locations & Levels of both Quick Play Mode & Survival Mode
 -==--==-
                                Installation
                               ~~~~~~~~~~~~~~~~~
1. UnZIP all archives to a temporary directory.
2. UnRAR the archive to your "All UsersApplication Data" directory,
   overwriting any existing files.
   Always unRAR with full paths!
   a) Windows 9x kernel (98/ME):
      "All UsersApplication Data" is usually in "C:WINDOWS"
   b) Windows NT kernel (NT/2K/XP):
      "All UsersApplication Data" is usually in
      "C:Documents and Settings<username>"
   If you have trouble, make your own profile in the game.  Then, search your
   drives for the following to find the correct location for extraction:
   <ProfileName.sav>
   So for example, we use the profile name "THIEF".  The file to search for
   would be:
   THIEF.sav
3. Play with the profile "TNT"
4. At the Main Menu, select:
   "Single Player"
   You must choose to Resume our Campaigns for Normal/Survival Modes.  If
   you decide to start a brand New Campaign, all levels of that mode will
   become re-locked and you will lose the upgrades as well.
   6 of the 8 Upgrades give you 6 more powerful disasters to unleash *cough*
   (thief? *cough*) in all 3 game Modes.  They show up in the Right-Click Menu.
 -==--==-
                                 TNT    News
                               ~~~~~~~~~~~~~~~~~
  0day Unlockers, Cheat Codes, & Trainers:
  Seeing as how many users do NOT have 0day/ access older than 6 months, we
  will continue releasing Unlockers/Cheat Codes/SaveGame Editors/Trainers
  (which we will refer to by using the term '0day-dox') for updated versions of
  0day-section game releases.
  The oddity about this is that even if older 0day-dox still work perfectly on
  the new game versions, we will still put out a new set of 0day-dox
  specifically tagged for the new game version.  The new 0day-dox will also be
  tested to make sure they work properly for a new game version, even if they
  are 100% the same files as a previous version's dox.
  We use a "6-month Minor Update rule" so as not to flood the hell out of the
  scene.  This means that we will wait until 6 months (calendar time) from the
  PRE date of the previous 0day-dox.  By 'calendar time', an example is that 6
  months after January 02 2005 will be July 02 2005.  Six months, not 180 days,
  to avoid archaic calculations.  After that time, we will wait AGAIN for a new
  version of the game.  We will NOT use new game versions that came out during
  the 6 month waiting period.  When a brand new game version is PRE-released
  after the 6 months of waiting, we will release new 0day-dox for it as needed.
  Of course, MU rules do not affect Major Version updates, such as when a
  program goes from v3.92 to v4.00.  We always make new dox for Major Version
  changes, regardless of the amount of time (even if 3.92 came out 1 day ago).
  --------
  zipscript-c (aka project-zs) ruins all the nice SFV files in the scene!
  Screw that lame-ass retarded script and all you noobies who use it.
  Egotism is good in small doses.
  There is nothing wrong with flaming code/crack thieves.  We encourage it.
  Quality and quantity are both possible simultaneously, yet often difficult.
  We continue our journey...
 -==--==-
                                 Joining TNT
                               ~~~~~~~~~~~~~~~~~
  TNT works in all languages.
  If you feel that you have something useful to offer us, such as the ability
  to contribute to our scene releasing efforts, then see below.
 -==--==-
                                 Contact TNT
                               ~~~~~~~~~~~~~~~~~
  Those who seek TNT will find a way to get in touch with us.
  Just ask around for the #1 Dox group.
  TNT has no email address, nor a web site.  Any you find are surely fake.
  Header Logo : Super Nova [TNT]            NFO Layout : Super Nova
> Last Update by [Super Nova] <[12/31/2005]
                          " There can be only one! "
---------------------------------TNT DIR INFO---------------------------------
Elements_of_Destruction_Unlocker_RIP-TNT
---------------------------------END TNT INFO---------------------------------

File information

Trainers are memory resident programs that alter the behaviour of a game.

Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).

This is almost always a false alarm.

File name: ELEMENTS.OF.DESTRUCTION.UNLOCKER.TNT.ZIP

File size: 4.25 KB

Mime type: Stdin has more than one entry--rest ignored compressed-encoding=application/zip; charset=binary

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