World in Conflict (Unlocker)

World in Conflict (Unlocker)

World in Conflict (Unlocker)

Text file description:

bind store_camera_3 ctrl+f8
bind store_camera_2 ctrl+f7
bind store_camera_1 ctrl+f6
bind store_camera_0 ctrl+f5
bind undo_selection ctrl+z
bind prev_ability shift+e
bind next_ability shift+r
bind backwards_move_modifier lshift+n
bind close_or_skip escape
bind attack f
bind control_back s
bind camera_to_lz space
bind camera_swap_unitgroup x
bind change_faction home
bind chat backspace
bind chat_team return
bind create_squad_modifier ctrl
bind cycle_behaviour g
bind cycle_formation z
bind deploy_spawner enter
bind enter_building h
bind enter_unit y
bind exit_units u
bind follow i
bind control_forward w
bind control_left a
bind move n
bind open_objectives_screen o
bind pause pause
bind control_right d
bind reinforcements b
bind repair j
bind grab_screenshot prtscr
bind select_squad_0 1
bind select_squad_1 2
bind select_squad_2 3
bind select_squad_3 4
bind select_squad_4 5
bind select_squad_5 6
bind select_squad_6 7
bind select_squad_7 8
bind select_squad_8 9
bind select_squad_9 0
bind set_spawn_position l
bind show_all_health_markers alt
bind show_score tab
bind stack shift
bind stack_modifier shift
bind stop_units t
bind tactical_aid v
bind toggle_console tilde
bind toggle_gui_drawing f10
bind toggle_megamap m
bind voip_talkbutton c
bind vote_yes pageup
bind vote_no pagedown
bind toggle_request q
bind offensive_rechargable e
bind defensive_rechargable r
bind select_type_modifier ctrl
bind disband_unit del
bind resupply_squad ins
bind shortcut_1 numpad1
bind shortcut_2 numpad2
bind shortcut_3 numpad3
bind shortcut_4 numpad4
bind shortcut_5 numpad5
bind shortcut_6 numpad6
bind shortcut_7 numpad7
bind shortcut_8 numpad8
bind shortcut_9 numpad9
bind shortcut_10 numpad0
bind shortcut_tab numpadplus
bind restore_camera_0 f5
bind restore_camera_1 f6
bind restore_camera_2 f7
bind restore_camera_3 f8
bind switch_mouselook mbutton
bind cursor_left -x
bind cursor_right +x
bind cursor_up -y
bind cursor_down +y
bind cursor_button_0 lbutton
bind cursor_button_1 rbutton
bind control_up -wheel
bind control_down +wheel
mouse_sensitivity 4
mouselook_sensitivity 10.0
invert_mouselook 0
invert_mousezoom 0
// --------- Available Actions ----------
// store_camera_3 - Store Camera 4
// store_camera_2 - Store Camera 3
// store_camera_1 - Store Camera 2
// store_camera_0 - Store Camera 1
// undo_selection - Undo Selection Change
// prev_ability - Prev Special Ability
// next_ability - Next Special Ability
// backwards_move_modifier - Move Backwards
// close_or_skip -
// attack - Attack Ground
// control_back - Camera Backwards
// camera_to_lz - Go to Drop Zone
// camera_swap_unitgroup - Swap Unit Group
// change_faction - Change Faction
// chat - Chat to All
// chat_team - Chat to Team
// create_squad_modifier -
// cycle_behaviour - Hold Fire
// cycle_formation - Change Formation
// deploy_spawner - Deploy Units
// enter_building - Enter Nearest Building
// enter_unit - Enter Nearest Transport
// exit_units - Unload
// follow - Follow
// control_forward - Camera Forward
// control_left - Camera Left
// move - Move
// open_objectives_screen - Objectives Menu
// pause - Pause
// control_right - Camera Right
// reinforcements - Reinforcements Menu
// repair - Repair
// grab_screenshot - Take Screenshot
// select_squad_0 -
// select_squad_1 -
// select_squad_2 -
// select_squad_3 -
// select_squad_4 -
// select_squad_5 -
// select_squad_6 -
// select_squad_7 -
// select_squad_8 -
// select_squad_9 -
// set_spawn_position - Change Drop Zone
// show_all_health_markers -
// show_score - Scoreboard
// stack -
// stack_modifier -
// stop_units - Stop
// tactical_aid - Tactical Aid Menu
// toggle_console -
// toggle_gui_drawing - Toggle GUI Drawing
// toggle_megamap - Mega Map
// voip_talkbutton - VOIP Talk Button
// vote_yes - Vote YES
// vote_no - Vote NO
// toggle_request - Request Menu
// offensive_rechargable - Offensive Special Ability
// defensive_rechargable - Defensive Special Ability
// select_type_modifier -
// disband_unit - Disband Selected Units
// resupply_squad - Resupply Squad
// shortcut_1 - Ingame Menu Shortcut 1
// shortcut_2 - Ingame Menu Shortcut 2
// shortcut_3 - Ingame Menu Shortcut 3
// shortcut_4 - Ingame Menu Shortcut 4
// shortcut_5 - Ingame Menu Shortcut 5
// shortcut_6 - Ingame Menu Shortcut 6
// shortcut_7 - Ingame Menu Shortcut 7
// shortcut_8 - Ingame Menu Shortcut 8
// shortcut_9 - Ingame Menu Shortcut 9
// shortcut_10 - Ingame Menu Shortcut 10
// shortcut_tab - Ingame Menu Tab
// restore_camera_0 - Restore Camera 1
// restore_camera_1 - Restore Camera 2
// restore_camera_2 - Restore Camera 3
// restore_camera_3 - Restore Camera 4
// switch_mouselook - Mouse Look
// cursor_left -
// cursor_right -
// cursor_up -
// cursor_down -
// cursor_button_0 -
// cursor_button_1 -
// control_up - Raise Camera Height
// control_down - Lower Camera Height
// available bindings
// keyboard (use <key>+<key> for binding combo keys):
// key_0 - ???
// escape - Esc
// 1 - 1
// 2 - 2
// 3 - 3
// 4 - 4
// 5 - 5
// 6 - 6
// 7 - 7
// 8 - 8
// 9 - 9
// 0 - 0
// minus - *
// equal - -
// backspace - Backspace
// tab - Tab
// q - Q
// w - W
// e - E
// r - R
// t - T
// y - Y
// u - U
// i - I
// o - O
// p - P
// lbracket -
// rbracket -
// return - Enter
// lctrl - Ctrl
// a - A
// s - S
// d - D
// f - F
// g - G
// h - H
// j - J
// k - K
// l - L
// semicolon - _
// nisse - i
// tilde - "
// lshift - Shift
// backslash - ,
// z - Z
// x - X
// c - C
// v - V
// b - B
// n - N
// m - M
// comma -
// dot -
// slash - .
// rshift - Right Shift
// numpadmul - Num *
// lalt - Alt
// space - Space
// capslock - Caps Lock
// f1 - F1
// f2 - F2
// f3 - F3
// f4 - F4
// f5 - F5
// f6 - F6
// f7 - F7
// f8 - F8
// f9 - F9
// f10 - F10
// numlock - Num Lock
// scrolllock - Scroll Lock
// numpad7 - Num 7
// numpad8 - Num 8
// numpad9 - Num 9
// numpadminus - Num -
// numpad4 - Num 4
// numpad5 - Num 5
// numpad6 - Num 6
// numpadplus - Num +
// numpad1 - Num 1
// numpad2 - Num 2
// numpad3 - Num 3
// numpad0 - Num 0
// numpaddot - Num Del
// key_84 - Sys Req
// key_85 - ???
// key_86 - <
// key_87 - F11
// key_88 - F12
// key_89 - ???
// key_90 - ???
// key_91 - ???
// key_92 - ???
// key_93 - ???
// key_94 - ???
// key_95 - ???
// key_96 - ???
// key_97 - ???
// key_98 - ???
// key_99 - ???
// key_100 - ???
// key_101 - ???
// key_102 - ???
// key_103 - ???
// key_104 - ???
// key_105 - ???
// key_106 - ???
// key_107 - ???
// key_108 - ???
// key_109 - ???
// key_110 - ???
// key_111 - ???
// key_112 - ???
// key_113 - ???
// key_114 - ???
// key_115 - ???
// key_116 - ???
// key_117 - ???
// key_118 - ???
// key_119 - ???
// key_120 - ???
// key_121 - ???
// key_122 - ???
// key_123 - ???
// key_124 - F13
// key_125 - F14
// key_126 - F15
// key_127 - F16
// key_128 - ???
// key_129 -
// key_130 - 1
// key_131 - 2
// key_132 - 3
// key_133 - 4
// key_134 - 5
// key_135 - 6
// key_136 - 7
// key_137 - 8
// key_138 - 9
// key_139 - 0
// key_140 - *
// key_141 - -
// key_142 -
// key_143 -
// key_144 - Q
// key_145 - W
// key_146 - E
// key_147 - R
// key_148 - T
// key_149 - Y
// key_150 - U
// key_151 - I
// key_152 - O
// key_153 - P
// key_154 -
// key_155 -
// enter - Num Enter
// rctrl - Right Control
// key_158 - A
// key_159 - S
// key_160 - D
// key_161 - F
// key_162 - G
// key_163 - H
// key_164 - J
// key_165 - K
// key_166 - L
// key_167 - _
// key_168 - i
// key_169 - "
// key_170 - ???
// key_171 - ,
// key_172 - Z
// key_173 - X
// key_174 - C
// key_175 - V
// key_176 - B
// key_177 - N
// key_178 - M
// numpadcomma -
// key_180 -
// numpaddiv - Num /
// key_182 - ???
// prtscr - Prnt Scrn
// ralt - Right Alt
// key_185 -
// key_186 - ???
// key_187 - ???
// key_188 - ???
// key_189 - ???
// key_190 - ???
// key_191 - ???
// key_192 - ???
// key_193 - ???
// key_194 - ???
// key_195 - ???
// key_196 - ???
// pause - Pause
// key_198 - Break
// home - Home
// up - Up
// pageup - Page Up
// key_202 - -
// left - Left
// key_204 - ???
// right - Right
// key_206 - +
// end - End
// down - Down
// pagedown - Page Down
// ins - Insert
// del - Delete
// key_212 - <00>
// key_213 - ???
// key_214 - Help
// key_215 - ???
// key_216 - ???
// key_217 - ???
// key_218 - ???
// lwin - Left Windows
// rwin - Right Windows
// appmenu - Application
// key_222 - G
// key_223 - Uyku
// key_224 - ???
// key_225 - ???
// key_226 - ???
// key_227 - Uyanma
// key_228 - ???
// key_229 - Ara
// key_230 - S1k Kullan1lanlar
// key_231 - Yenile
// key_232 - Web'i Durdur
// key_233 - 0leri
// key_234 - Geri
// key_235 - Bilgisayar1m
// key_236 - Posta
// key_237 - Ortam
// key_238 - ???
// key_239 - ???
// key_240 - ???
// key_241 - ???
// key_242 - ???
// key_243 - ???
// key_244 - ???
// key_245 - ???
// key_246 - ???
// key_247 - ???
// key_248 - ???
// key_249 - ???
// key_250 - ???
// key_251 - ???
// key_252 -
// key_253 - ???
// key_254 - ???
// key_255 - ???
// shift - Shift
// alt - Alt
// ctrl - Ctrl
// mouse:
// --- axis ---
// x - X-ekseni
// y - Y-ekseni
// wheel - Tekerlek
// --- buttons ---
// lbutton - Dme 0
// rbutton - Dme 1
// mbutton - Dme 2
myGraphicsCardId 4098:29126
myAdapterId 0
myBrightnessValue 0
myGammaValue 0
myXPos 0
myYPos 0
myWidth 1024
myHeight 768
myRefreshRate 75
mySoundEffectsVolume 9
myMusicVolume 7
myMovieVolume 10
myVoiceVolume 7
myVoipInVolume 10
myVoipOutVolume 10
mySoundTroubleShootingValue 1
myCameraRotateSpeedModifier 3
myCameraMoveSpeedModifier 3
myForcePipelineSync 0
myUseVertexShaderVersion 0
myUsePixelShaderVersion 1
myShowCutsceneSubtitles 1
myFullscreenFlag 1
myVSyncFlag 1
myQualityScreenShotsFlag 1
myAutoActivateVoipFlag 0
myMuteVOIPFlag 0
myFSAA 2
myPhysicsDetail 2
myAnisotropicFiltering 0
myObjectLODLevelDistance 2
myObjectLODLevelMeshLOD 1
myParticleEmissionLevel 4
myWaterReflectionSize 256
myWiresQuality 3
mySpeedTreeLodFactor 1.200000
myShadowQuality 1
myWaterQuality 0
myTextureQuality 1
myTerrainTextureQuality 1
myUITextureQuality 1
myUseHighestLod 1
myDisplayWindowsMesh 1
myDisplayDetailMesh 0
myWreckFxFlag 1
myUnitTracksFlag 1
myUnitTracksLength 4
myDecalsFlag 1
myAutopropsFlag 1
myGrassFlag 1
myCratersFlag 0
myHighQualityTerrainFlag 0
myWaterReflectClouds 0
myWaterReflectUnits 1
myWaterReflectProps 1
myWaterReflectEffects 1
myWaterCrestsFlag 1
myWaterTrailsFlag 1
myRoadsFlag 1
myCloudsFlag 1
myCameraWarpEffectFlag 1
myZFeatherFlag 1
myParticlePhysicsFlag 1
myPostFXFlag 0
myPostFXSoftShadowsFlag 0
myPostFXBloomFlag 0
myPostFXHeatHazeFlag 0
mySpeedTreeShadowsFlag 1
mySpeedtreeHQShadersFlag 1
myTransparencyAAFlag 0
myVeryLowQualityFlag 0
myMaxFPS 0
mySurfaceQuality 3
myDualScreenFlag 0
myDX10Flag 0
myCloudShadowsFlag 0
myUseMobileOverlay 0
myShowAllHealthbarsFlag 0
myDisableHelpTipsFlag 0
mySkipTutorialFlag 1
myDisableFirstTimeTipFlags[0] 1
myDisableFirstTimeTipFlags[1] 1
myDisableFirstTimeTipFlags[2] 1
myDisableFirstTimeTipFlags[3] 0
myRotatingMinimapFlag 0
myAlwaysShowObjectiveTextFlag 1
FILTER_SHOW_DEST_ARROWS 1
FILTER_SHOW_GRID 1
FILTER_NUM_GRID_ELEMENTS 4
FILTER_SHOW_ENEMIES 1
FILTER_SHOW_ALLIES 1
FILTER_SHOW_PLAYER_NAMES 0
FILTER_SHOW_DZ 0
FILTER_SHOW_ALLY_DZ 0
FILTER_SHOW_DZ_INFO 1
FILTER_SHOW_TAS 1
FILTER_SHOW_TA_INFO 0
FILTER_SHOW_CPS 1
FILTER_SHOW_CP_NAMES 1
FILTER_SHOW_REQUESTS 1
FILTER_SHOW_REQUEST_NAMES 0
myCurrentCampaignName WIC
myLastGameName World in Conflict Game
myCampaignName Xit
myPlayerName Player
myLANPlayerName Player
myLastSelectedDifficulty 0
myHaveDisplayedVoipWarning 0
MassplaySaveSettings 1
World in Conflict SaveGame...
%100 complated...

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File name: WORLD.IN.CONFLICT.UNLOCKER.XIT.ZIP

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