




More immersive gameplay with enhanced duration and lifetime on certain particles.
More violence with enhanced blood splatters and more blood emitting from wounds.
ABOUT:
Blood now stays for 15 minutes on the ground and objects, and particles has been increased to create immersion when exploring and leave an impact on the world after a fight.
SO WHAT DOES THIS MOD DO?
PARTICLES:
* Vaxis Blood and Particle mod has been merged.
* Particles has been reworked. (stutters and issues from previous mod has been fixed)
* Wood chips now linger on the ground. (wood sword fights, hitting wooden shields etc)
* Leaves from trees now fall down and stays on the ground.
* Smoke from Player and NPC "guns" has now increased in lifetime.
* Smoke from quenching swords when smithing has been replaced and looks better than vanilla.
* Particles from broken objects also linger in the game world.
* Sparks from torches last a 0,4ms longer.
* Broken objects like arrows, shields now linger longer in the world.
* Chicken feathers linger for longer.
DECALS/BLOOD:
* Blood from fights stay on the ground for a long time.
* Blood emits for longer, making NPC bleed.
* Increased size of splatters.
* Increased duration of splashes.
INSTALL:
STEP 1: Uninstall Blood Mod / Particle Mod if you have them installed.
STEP 2: Download the mod and unzip the content.
STEP 3: Place "EBAPMOD" folder in the Mods folder in the games directory.
File information
File name: KingdomComeDeliveranceII_EnhancedParticlesAndBlood_v1.3.3.rar
File size: 80.03 KB
Mime type: application/x-rar; charset=binary