Kill.Switch (+12 Trainer)
Text file description:
Q .| |. . U| :| _____/ ______/ ______/ _____/\_ |: |. A| :| / / \_/ \___/ _____/__ |: |. L| :| __/ | / .___ _______________ \_ |: |. I| :| | _/ / / |: |P T| :| | _ / |: |R Y| :| \____| _______ _______/ \________ / |: |I .| :| .::::::| /::::::::/::::::::::::::::::/::. |: |D .| :| |________/ [ aGES pRESENTS ] |: |E .__| .|_____________________________________________________|. |__. | | .| Kill.Switch.Plus.12.Trainer |. | | .___|__| .|sYn__________________________________________________|. |__|___. | | | | | | |___| |___| [ - rELEASE dETAILS - ] ::::::::::::::::::::::::::::::::::::::::: tRAINER tITLE : Kill.Switch.Plus.12.Trainer-AGES aUTHOR : Sonic & Tails tYPE : Trainer dATE : 23-08-04 oPTIONS : 12 ::::::::::::::::::::::::::::::::::::::::::[ - rELEASE dETAILS - ] [ - rELEASE nOTES - ]:::::::::::::::::::::::::::::::::::::::::::: ::Trainer Options::. F1 : Toggle Infinite Health F2 : Toggle Infinite Ammo F3 : Toggle All Weapons * F4 : Toggle Rapid Fire F5 : Toggle Super Jump * F6 : Toggle Ghosting * F7 : Toggle Level Skip * F8 : Toggle Idiot Enemies * F9 : Save Checkpoint * F10: Goto Checkpoint F11: Toggle Freeze Timer * F12: Toggle Super Sniper Zoom * G : Toggle No Gun Overload * * = read trainer notes. ::Trainer Notes::. F3 : Toggle All Weapons ======================= When this options is activated it will remove the check which cycles through the weapons array, basically this means that when you turn the option on you get access to every gun in the game, when you turn it off you will return to your REAL weapon status. F5 : Toggle Super Jump ====================== Lovely option here by TAILS :) , The game itself doesnt actually have a jump, you dive from one place to another but it doesnt enable you to jump over anything of significant size, this option gives you the ability of superman, as you glide through the air its hard not to start singing the theme tune to superman movies!!! F6 : Toggle Ghosting ==================== Ghosting is the phrase we hope to spread through the scene like wildfire as most FPS trainers should actually have this option, very few do :(.. This option enables you to walk through walls and basically anything that doesnt elevate you to another level. (dont worry, you dont fall through stairs) WARNING!! This option needs to be used with care as it can take you into places where the level hasnt been built and you will fall through the floor, you have been warned! show some common sense and you cant go wrong! F7 : Toggle Level Skip ====================== This is my (Sonic) star option of the trainer, The actual work that went into this option is EXTENSIVE!! Im sure you dont really care that I spent about 8 hours reversing the game to bring you this GEM of an option but... as i had to sit and endure the brain drain of reversing it then you lot are gunna endure 2 minutes reading about it :)) IF U WANNA KNOW HOW TO USE IT THEN READ ON!!! NOW!! The skip level routine is hooked into the subsection of the game engine which deals with interaction and text displays etc. This means that when the option is toggled ON! the code is manipulated so that every time an interaction occurs (ie you step into one of those blue swirly things) then instead of actually doing what its supposed to do it will just instantly skip the level. Luckily.. When you press ENTER in the middle of any level (apart from the training level) you trigger a text display routine which tells you your next objective.. I used this basically as my SKIP LEVEL KEY!! so.. to use the option do the following!! 1) Enable Level Skip Option with F7 2) Press Enter Thats it.. This as i mentioned before will NOT work on the first training level.. for some odd reason you actually want to skip this level then just turn on the option as above.. and walk into the first blue swirly thing you see :) If you dont toggle the level skip option OFF again.. then it will just keep skipping you through levels because there is a text routine trigger at the start of every level to describe your next objective!! PHEW!! F8 : Toggle Idiot Enemies ========================= Another great option as the enemy structures were very hard to obtain indeed. The game seems to instantly kill the enemy when you fire at them so no MONKEY searching can be done to obtain a handle on their structures, once again pure reversing is the only way to obtain something like this.. When toggled the enemy will just stand there and do nothing.. if you walk up to them they will try and hit you with their guns but never actually make contact.. they just look very odd. F9 : Save Checkpoint ==================== Another nice option by TAILS, This options is a position saver! When you are running around press F9 to save your current position into memory, when you want to return to that location then just press the F10 key. F11: Toggle Freeze Timer ======================== On at least one level you have a timer in which you need to complete the level, this will stop that timer so you dont need to run around like a headless chicken! F12: Toggle Super Sniper Zoom ============================= This option increases the sniper scope maximum zoom from 8x to 16x.. Basically you can shoot people from further away, ive always considered that a bonus!! :) G : Toggle No Gun Overload =========================== Around some of the levels there are stationary gun turrets, when using them they have a HEAT indicator on them, when they get too hot to use they stop firing, this option will enable the gun to continue firing. ::::::::::::::::::::::::::::::::::::::::::::[ - rELEASE nOTES - ] [ - Contact - ]:::::::::::::::::::::::::::::::::::::::::::::::::: If you have any reason to get in contact with us then please use the email address below. Contact : team.ages@gmail.com ::::::::::::::::::::::::::::::::::::::::::::::::::[ - Contact - ] ._________________________________________________________________. | | "LET US ENTERTAIN YOU!" | | .___|__|___________________________________________________________|__|___. | | | | |___| |___|
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Trainers are memory resident programs that alter the behaviour of a game.
Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).
This is almost always a false alarm.
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August 23, 2004 - 9:00pm