Kill.Switch (+3 Trainer)
Text file description:
aSiaN SouND eXPReSS peps!cRo +AiiA Game..........: Kill Switch Type..........: Trainer Cheat Info....: Cheat Plus 3 Release Size..: 35kb x 1 Target Rlz....: Kill.Switch-RELOADED Date..........: August 19, 2004 Ripper........: Team aSx RELEASE NOTES 1. release files with winrar 3.x. 2. run trainer, run game. 3. in game Press F2 ... infinite health F3 ... infinite ammos R ... gain ammo from air F4 ... back to normal 4. any time Press P ... quit our trainer. NOTE: PLZ READ "README.TXT" FOR MORE INFO !!!! allEnL@aSx CONTACT iNFO // APPLiCATiON Think you have the ability to join aSx? Please apply >> apply_asxdox@msn.com - Pre-Release Asian Audio/Movie/Mtv/XXX Rippers - 100 mbit + Site Affiliates - 10 mbit + Internal Ftp Sites GROUP GREETS RORiSO jAvA KiMOCHi TCF DVL DVP MONEY VENGEANCE iCE USA RELOADED MXiSO DEViANCE FLT RAZOR1911 DAMN PIZZADOX iMMERSiON AND EVERYONE ELSE! header peps[AiiA] [A] 06MAR 2003 layout done by... mRmiSta[AiiA] SAUCE00 mRmiSta ASCiiANCE 20040815 //----------------------------------------------------- // aSxDOX - always make good quality trainer for you ! //----------------------------------------------------- well, thank you to read my extra rlz explaination. i will talk about why i rlz this trainer. actually, i working on this game trainer after the RELOADED version rlz 4hrs, and my trainer is almost be done. so, plz dont even think i'll steal code from others. i never do this kind of shit. ( welcome to *check* my trainer, if my game hack process or codes has more then 1% same with the ind rlz, i would like to take your nuke! :-] ) in my explianation. frist, i would say i perfer call my trainer as +2 instead of +3. somehow, there was a ind rlz came out before me (but our coding style are totaly different, i'll explain), and i dunt wanna named a *proper* title on my rlz. so, i make my "R" function as +3 :) second, these days i wasn't have much time at home, so my this trainer delay. i m happy to see other ind or grp rlz trainer, i always respect them :) but somehow, this ind rlz this time has many problems. for example, if ppl run out of ammo, before use this ind rlz. when they press F2 for use that ammo cheat, game has high chance will be crashed, or somehow weapon can't be change; if ppl's slot or health is not full, this ind trainer also won't help u fill them up, etc. i believe it must only NOP all those process it need, and i believe it's far from enough to cheat this game. let me make a simple example on when ppl run out of ammo in game. there is a "check" in game will make sure ur ammo of that gun is NOT equal to 0x0. otherwise, the game will stop the fill-up ammo behave ... so, my solution for it, is -> 1, kill the check. 2, code inject to fill up ammo when the game is actually making request to get the remain value of ur ammos. so that we can cheat any time in game, dunt need to care what condition r we in. we dont even need to take care of that stupid decrease counter of the ammos. btw: i use the same idea to make "infinite health" too. the little different between them, just, ammo remain is using interge number, but health is using float number (100 = 00401C46). finaly, again ! i RESPECT that ind rlz ! i rlz my trainer is only because that ind rlz this time realy has some serious problems. and my trainer functions i believe must stronger then the ind rlz. hope u guys will like it :) *PS 1: when u start my cheat (F2, F3) , wait 2 sec, u'll heard "ding dong", that means my trainer is working now. F4 is back to normal, it has different song :) *PS 2: i respect all the dox rlz grp and game rlz grp ! always thx for their hard work ! and ... sorry, if my bad english bored u. i m realy sleepy now ... =) allEnL
File information
Trainers are memory resident programs that alter the behaviour of a game.
Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).
This is almost always a false alarm.
File name: KILL.SWITCH.PLUS3TRN.ASXDOX.ZIP
File size: 35.33 KB
Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary
August 20, 2004 - 9:00pm