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Painkiller: Overdose (Blood Patch)
Text file description:
o.Date = "04-11-2007" o.Time = "08:57:35" o.Level = "C03E06 - Sammaels Lair" o.Timestamp = "20071104085735" o.LevelDir = "C8L08_Sammaels_Lair" o.Type = "StartLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:53:25" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085325" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 6 o.Difficulty = 0 o.LevelTime = "00:03:52" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:54:01" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085401" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 7 o.Difficulty = 0 o.LevelTime = "00:04:28" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:55:23" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085523" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 8 o.Difficulty = 0 o.LevelTime = "00:05:47" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:56:09" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085609" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 9 o.Difficulty = 0 o.LevelTime = "00:06:32" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:56:56" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085656" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 10 o.Difficulty = 0 o.LevelTime = "00:07:18" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:50:06" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085006" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 1 o.Difficulty = 0 o.LevelTime = "00:00:40" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:50:55" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085055" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 2 o.Difficulty = 0 o.LevelTime = "00:01:27" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:51:34" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085134" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 3 o.Difficulty = 0 o.LevelTime = "00:02:05" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:52:17" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085217" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 4 o.Difficulty = 0 o.LevelTime = "00:02:46" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:53:09" o.Level = "[Chckpt] C03E05 - Air Combat" o.Timestamp = "20071104085309" o.LevelDir = "C8L02_air_combat" o.Type = "CheckPoint" o.CheckPoint = 5 o.Difficulty = 0 o.LevelTime = "00:03:37" o.Version = 5 o.Date = "30-10-2007" o.Time = "13:46:41" o.Level = "[Auto] C01E02 - Japanese massacre" o.Timestamp = "20071030134641" o.LevelDir = "C8L06_Japan_massacre" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:01:48" o.Level = "[Auto] C01E03 - Desert" o.Timestamp = "20071030160148" o.LevelDir = "C7L08_desert" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:20:42" o.Level = "[Auto] C01E04 - Asteroids" o.Timestamp = "20071030162042" o.LevelDir = "C7L07_asteroids" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "30-10-2007" o.Time = "16:41:06" o.Level = "[Auto] C01E05 - Dead marsh" o.Timestamp = "20071030164106" o.LevelDir = "C8L04_Dead_march" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:14:15" o.Level = "[Auto] C01E05 - Dead marsh" o.Timestamp = "20071031081415" o.LevelDir = "C8L04_Dead_march" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:35:25" o.Level = "[Auto] C01E06 - Black Tower" o.Timestamp = "20071031083525" o.LevelDir = "C8L07_Black_tower" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:38:35" o.Level = "[Auto] C02E01 - Riot" o.Timestamp = "20071031083835" o.LevelDir = "C8L01_riot" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "31-10-2007" o.Time = "08:54:45" o.Level = "[Auto] C02E02 - Nuclear Plant" o.Timestamp = "20071031085445" o.LevelDir = "C7L03_powerplant" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "06:08:35" o.Level = "[Auto] C02E03 - Animal Farm" o.Timestamp = "20071101060835" o.LevelDir = "C7L06_slaughterhouse" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "12:45:05" o.Level = "[Auto] C02E04 - Field Ambulance" o.Timestamp = "20071101124505" o.LevelDir = "C7L01_field_ambulance" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "12:55:33" o.Level = "[Auto] C02E05 - Ragnarok" o.Timestamp = "20071101125533" o.LevelDir = "C7L05_ragnarok" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:24:00" o.Level = "[Auto] C03E01 - Haunted Valley" o.Timestamp = "20071101152400" o.LevelDir = "C7L04_haunted_valley" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:41:19" o.Level = "[Auto] C03E02 - Village of the Damned" o.Timestamp = "20071101154119" o.LevelDir = "C7L02_village_of_damned" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "15:51:47" o.Level = "[Auto] C03E03 - Studios" o.Timestamp = "20071101155147" o.LevelDir = "C8L05_Studios" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "22:51:31" o.Level = "[Auto] C03E03 - Studios" o.Timestamp = "20071101225131" o.LevelDir = "C8L05_Studios" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "01-11-2007" o.Time = "23:04:37" o.Level = "[Auto] C03E04 - Loony Park" o.Timestamp = "20071101230437" o.LevelDir = "C7L09_LoonyPark" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "02-11-2007" o.Time = "08:18:03" o.Level = "[Auto] C03E04 - Loony Park" o.Timestamp = "20071102081803" o.LevelDir = "C7L09_LoonyPark" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:48:36" o.Level = "[Auto] C03E05 - Air Combat" o.Timestamp = "20071104084836" o.LevelDir = "C8L02_air_combat" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "08:57:16" o.Level = "[Auto] C03E06 - Sammaels Lair" o.Timestamp = "20071104085716" o.LevelDir = "C8L08_Sammaels_Lair" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 o.Date = "04-11-2007" o.Time = "09:01:37" o.Level = "[Auto] C01E01 - Cataclysm" o.Timestamp = "20071104090137" o.LevelDir = "C8L03_Cataclysm" o.Type = "AutoNewLevel" o.CheckPoint = 0 o.Difficulty = 0 o.LevelTime = "00:00:00" o.Version = 5 P R E P A R E T O B E U N L E A S H E D ! ! Painkiller Overdose (c) DreamCatcher Interactive Release Date : 11-04-2007 ISO By : FairLight Release Type : Unlocker Game Genre : FPS Release Notes: This savegame will unlock all levels in easy mode. Install Notes: 1.Unpack the rls in your Documents and Settings<username>Application DataPainkiller Overdose 2. Play now :) Note to all those lame webpages which benefit from the scene, at least you can respect our work and offer this file as it is. Do not alter anything at all, nor don't remove the nfo or other files included. We do this for fun and definitely not to help webpages, who get over 100.000 of visitors a day, so they can make huge profit! Peace!! Unleashed salutes all friends of the family, contacts and competition! Special greetz to: POSTMORTEM, AVENGED, BReWErS, TEDOX, and AGES someone has unleashed the goats, prepare to be unleashed
File information
Trainers are memory resident programs that alter the behaviour of a game.
Your anti-virus software and web browser may detect them as malware (viruses, worms, trojans, bots etc.).
This is almost always a false alarm.
File name: PAINKILLER.O.UNLOCKER.UNLEASHED.ZIP
File size: 4.82 MB
Mime type: Stdin has more than one entry--rest ignored compressed-encoding=application/zip; charset=binary
November 4, 2007 - 9:00pm